public CCBSoundEffectState(CCBSoundEffect action, CCNode target)
     : base(action, target)
 {
     SoundFile = action.SoundFile;
     Pitch     = action.Pitch;
     Pan       = action.Pan;
     Gain      = action.Gain;
 }
Пример #2
0
			public CCBSoundEffectState(CCBSoundEffect action, CCNode target)
				: base(action, target)
			{
				SoundFile = action.SoundFile;
				Pitch = action.Pitch;
				Pan = action.Pan;
				Gain = action.Gain;
			}