static void WriteCoolgirl(FamicomDumperConnection dumper, string fileName)
        {
            byte[] PRG;
            try
            {
                var nesFile = new NesFile(fileName);
                PRG = nesFile.PRG;
            }
            catch
            {
                var nesFile = new UnifFile(fileName);
                PRG = nesFile.Fields["PRG0"];
            }

            int prgBanks = PRG.Length / 0x8000;

            Console.Write("Reset... ");
            dumper.Reset();
            Console.WriteLine("OK");
            dumper.WriteCpu(0x5007, 0x04); // enable PRG write

            DateTime lastSectorTime = DateTime.Now;
            TimeSpan timeTotal      = new TimeSpan();

            for (int bank = 0; bank < prgBanks; bank++)
            {
                byte r0 = (byte)(bank >> 7);
                byte r1 = (byte)(bank << 1);
                dumper.WriteCpu(0x5000, r0);
                dumper.WriteCpu(0x5001, r1);
                dumper.WriteCpu(0x5002, 0xFE);

                var data = new byte[0x8000];
                int pos  = bank * 0x8000;
                if (pos % (128 * 1024) == 0)
                {
                    timeTotal      = new TimeSpan((DateTime.Now - lastSectorTime).Ticks * (prgBanks - bank) / 4);
                    timeTotal      = timeTotal.Add(DateTime.Now - startTime);
                    lastSectorTime = DateTime.Now;
                    Console.Write("Erasing sector... ");
                    dumper.ErasePrgFlash(FamicomDumperConnection.FlashType.Coolgirl);
                    Console.WriteLine("OK");
                }
                Array.Copy(PRG, pos, data, 0, data.Length);
                var timePassed = DateTime.Now - startTime;
                //var timeTotal = new TimeSpan((DateTime.Now - startTime).Ticks * prgBanks / (bank + 1));
                Console.Write("Writing {0}/{1} ({2}%, {3:D2}:{4:D2}:{5:D2}/{6:D2}:{7:D2}:{8:D2})... ", bank + 1, prgBanks, (int)(100 * bank / prgBanks),
                              timePassed.Hours, timePassed.Minutes, timePassed.Seconds, timeTotal.Hours, timeTotal.Minutes, timeTotal.Seconds);
                dumper.WritePrgFlash(0x0000, data, FamicomDumperConnection.FlashType.Coolgirl, true);
                Console.WriteLine("OK");
            }
        }
        static void WriteCoolboy(FamicomDumperConnection dumper, string fileName)
        {
            byte[] PRG;
            try
            {
                var nesFile = new NesFile(fileName);
                PRG = nesFile.PRG;
            }
            catch
            {
                var nesFile = new UnifFile(fileName);
                PRG = nesFile.Fields["PRG0"];
            }
            while (PRG.Length < 512 * 1024)
            {
                var PRGbig = new byte[PRG.Length * 2];
                Array.Copy(PRG, 0, PRGbig, 0, PRG.Length);
                Array.Copy(PRG, 0, PRGbig, PRG.Length, PRG.Length);
                PRG = PRGbig;
            }

            int prgBanks = PRG.Length / 0x2000;

            Console.Write("Reset... ");
            dumper.Reset();
            Console.WriteLine("OK");
            dumper.WriteCpu(0xA001, 0x00); // RAM protect
            DateTime lastSectorTime = DateTime.Now;
            TimeSpan timeTotal      = new TimeSpan();

            for (int bank = 0; bank < prgBanks; bank += 2)
            {
                int  outbank = bank / 16;
                byte r0      = (byte)((outbank & 0x07) | ((outbank & 0xc0) >> 2));
                byte r1      = (byte)(((outbank & 0x30) >> 2) | ((outbank << 1) & 0x10));
                byte r2      = 0;
                byte r3      = 0;
                dumper.WriteCpu(0x6000, new byte[] { r0 });
                dumper.WriteCpu(0x6001, new byte[] { r1 });
                dumper.WriteCpu(0x6002, new byte[] { r2 });
                dumper.WriteCpu(0x6003, new byte[] { r3 });

                int inbank = bank % 64;
                dumper.WriteCpu(0x8000, new byte[] { 6, (byte)(inbank) });
                dumper.WriteCpu(0x8000, new byte[] { 7, (byte)(inbank | 1) });

                var data = new byte[0x4000];
                int pos  = bank * 0x2000;
                if (pos % (128 * 1024) == 0)
                {
                    timeTotal      = new TimeSpan((DateTime.Now - lastSectorTime).Ticks * (prgBanks - bank) / 16);
                    timeTotal      = timeTotal.Add(DateTime.Now - startTime);
                    lastSectorTime = DateTime.Now;
                    Console.Write("Erasing sector... ");
                    dumper.ErasePrgFlash(FamicomDumperConnection.FlashType.Coolboy);
                    Console.WriteLine("OK");
                }
                Array.Copy(PRG, pos, data, 0, data.Length);
                var timePassed = DateTime.Now - startTime;
                Console.Write("Writing {0}/{1} ({2}%, {3:D2}:{4:D2}:{5:D2}/{6:D2}:{7:D2}:{8:D2})... ", bank / 2 + 1, prgBanks / 2, (int)(100 * bank / prgBanks),
                              timePassed.Hours, timePassed.Minutes, timePassed.Seconds, timeTotal.Hours, timeTotal.Minutes, timeTotal.Seconds);
                dumper.WritePrgFlash(0x0000, data, FamicomDumperConnection.FlashType.Coolboy, true);
                Console.WriteLine("OK");
            }
        }
        public static void Write(FamicomDumperConnection dumper, string fileName, IEnumerable <int> badSectors, bool silent, bool needCheck = false, bool writePBBs = false)
        {
            byte[] PRG;
            if (Path.GetExtension(fileName).ToLower() == ".bin")
            {
                PRG = File.ReadAllBytes(fileName);
            }
            else
            {
                try
                {
                    var nesFile = new NesFile(fileName);
                    PRG = nesFile.PRG;
                }
                catch
                {
                    var nesFile = new UnifFile(fileName);
                    PRG = nesFile.Fields["PRG0"];
                }
            }

            int prgBanks = PRG.Length / 0x4000;

            Console.Write("Reset... ");
            dumper.Reset();
            Console.WriteLine("OK");
            int flashSize = CommonHelper.GetFlashSize(dumper);

            if (PRG.Length > flashSize)
            {
                throw new Exception("This ROM is too big for this cartridge");
            }
            PPBErase(dumper);

            var writeStartTime = DateTime.Now;
            var lastSectorTime = DateTime.Now;
            var timeTotal      = new TimeSpan();
            int errorCount     = 0;

            for (int bank = 0; bank < prgBanks; bank++)
            {
                if (badSectors.Contains(bank / 8))
                {
                    bank += 8;                                // bad sector :(
                }
                try
                {
                    byte r0 = (byte)(((bank >> 3) & 0x07)          // 5, 4, 3 bits
                                     | (((bank >> 9) & 0x03) << 4) // 10, 9 bits
                                     | (1 << 6));                  // resets 4th mask bit
                    byte r1 = (byte)((((bank >> 7) & 0x03) << 2)   // 8, 7
                                     | (((bank >> 6) & 1) << 4)    // 6
                                     | (1 << 7));                  // resets 5th mask bit
                    byte r2 = 0;
                    byte r3 = (byte)((1 << 4)                      // NROM mode
                                     | ((bank & 7) << 1));         // 2, 1, 0 bits
                    dumper.WriteCpu(0x6000, new byte[] { r0 });
                    dumper.WriteCpu(0x6001, new byte[] { r1 });
                    dumper.WriteCpu(0x6002, new byte[] { r2 });
                    dumper.WriteCpu(0x6003, new byte[] { r3 });

                    var data = new byte[0x4000];
                    int pos  = bank * 0x4000;
                    if (pos % (128 * 1024) == 0)
                    {
                        timeTotal      = new TimeSpan((DateTime.Now - lastSectorTime).Ticks * (prgBanks - bank) / 8);
                        timeTotal      = timeTotal.Add(DateTime.Now - writeStartTime);
                        lastSectorTime = DateTime.Now;
                        Console.Write("Erasing sector... ");
                        dumper.ErasePrgFlash(FamicomDumperConnection.FlashAccessType.Direct);
                        Console.WriteLine("OK");
                    }
                    Array.Copy(PRG, pos, data, 0, data.Length);
                    var timePassed = DateTime.Now - writeStartTime;
                    Console.Write("Writing {0}/{1} ({2}%, {3:D2}:{4:D2}:{5:D2}/{6:D2}:{7:D2}:{8:D2})... ", bank + 1, prgBanks, (int)(100 * bank / prgBanks),
                                  timePassed.Hours, timePassed.Minutes, timePassed.Seconds, timeTotal.Hours, timeTotal.Minutes, timeTotal.Seconds);
                    dumper.WritePrgFlash(0x0000, data, FamicomDumperConnection.FlashAccessType.Direct, true);
                    Console.WriteLine("OK");
                    if ((bank % 8 == 7) || (bank == prgBanks - 1))
                    {
                        PPBWrite(dumper, (uint)bank / 8);
                    }
                }
                catch (Exception ex)
                {
                    errorCount++;
                    if (errorCount >= 3)
                    {
                        throw ex;
                    }
                    if (!silent)
                    {
                        Program.errorSound.PlaySync();
                    }
                    Console.WriteLine("Error: " + ex.Message);
                    bank = (bank & ~7) - 1;
                    Console.WriteLine("Lets try again");
                    Console.Write("Reset... ");
                    dumper.Reset();
                    Console.WriteLine("OK");
                    continue;
                }
            }
            if (errorCount > 0)
            {
                Console.WriteLine("Warning! Error count: {0}", errorCount);
            }

            if (needCheck)
            {
                Console.WriteLine("Starting check process");
                Console.Write("Reset... ");
                dumper.Reset();
                Console.WriteLine("OK");

                var readStartTime = DateTime.Now;
                lastSectorTime = DateTime.Now;
                timeTotal      = new TimeSpan();
                for (int bank = 0; bank < prgBanks; bank++)
                {
                    byte r0 = (byte)(((bank >> 3) & 0x07)          // 5, 4, 3 bits
                                     | (((bank >> 9) & 0x03) << 4) // 10, 9 bits
                                     | (1 << 6));                  // resets 4th mask bit
                    byte r1 = (byte)((((bank >> 7) & 0x03) << 2)   // 8, 7
                                     | (((bank >> 6) & 1) << 4)    // 6
                                     | (1 << 7));                  // resets 5th mask bit
                    byte r2 = 0;
                    byte r3 = (byte)((1 << 4)                      // NROM mode
                                     | ((bank & 7) << 1));         // 2, 1, 0 bits
                    dumper.WriteCpu(0x6000, new byte[] { r0 });
                    dumper.WriteCpu(0x6001, new byte[] { r1 });
                    dumper.WriteCpu(0x6002, new byte[] { r2 });
                    dumper.WriteCpu(0x6003, new byte[] { r3 });

                    var data = new byte[0x4000];
                    int pos  = bank * 0x4000;
                    if (pos % (128 * 1024) == 0)
                    {
                        timeTotal      = new TimeSpan((DateTime.Now - lastSectorTime).Ticks * (prgBanks - bank) / 8);
                        timeTotal      = timeTotal.Add(DateTime.Now - readStartTime);
                        lastSectorTime = DateTime.Now;
                    }
                    Array.Copy(PRG, pos, data, 0, data.Length);
                    UInt16 crc = 0;
                    foreach (var a in data)
                    {
                        crc ^= a;
                        for (int i = 0; i < 8; ++i)
                        {
                            if ((crc & 1) != 0)
                            {
                                crc = (UInt16)((crc >> 1) ^ 0xA001);
                            }
                            else
                            {
                                crc = (UInt16)(crc >> 1);
                            }
                        }
                    }
                    var timePassed = DateTime.Now - readStartTime;
                    Console.Write("Reading CRC {0}/{1} ({2}%, {3:D2}:{4:D2}:{5:D2}/{6:D2}:{7:D2}:{8:D2})... ", bank + 1, prgBanks, (int)(100 * bank / prgBanks),
                                  timePassed.Hours, timePassed.Minutes, timePassed.Seconds, timeTotal.Hours, timeTotal.Minutes, timeTotal.Seconds);
                    var crcr = dumper.ReadCpuCrc(0x8000, 0x4000);
                    if (crcr != crc)
                    {
                        throw new Exception(string.Format("Check failed: {0:X4} != {1:X4}", crcr, crc));
                    }
                    else
                    {
                        Console.WriteLine("OK (CRC = {0:X4})", crcr);
                    }
                }
                if (errorCount > 0)
                {
                    Console.WriteLine("Warning! Error count: {0}", errorCount);
                    return;
                }
            }
        }
        static void WriteFlash(FamicomDumperConnection dumper, string fileName, WriteFlashRotMode rotMode = WriteFlashRotMode.None)
        {
            var nesFile  = new NesFile(fileName);
            int prgBanks = nesFile.PRG.Length / 0x8000;

            if (prgBanks * 0x8000 < nesFile.PRG.Length)
            {
                prgBanks++;
            }
            int chrBanks = nesFile.CHR.Length / 0x2000;

            if (chrBanks * 0x2000 < nesFile.CHR.Length)
            {
                chrBanks++;
            }

            Console.Write("Erasing PRG FLASH... ");
            dumper.Timeout = 3000000;
            dumper.ErasePrgFlash();
            Console.WriteLine("Done!");
            Console.Write("Writing PRG FLASH... ");
            dumper.Timeout = 10000;
            int writed = 0;

            for (byte bank = 0; bank < 16; bank++)
            {
                int pos;
                if (bank < prgBanks)
                {
                    pos = bank * 0x8000;
                }
                else if (rotMode == WriteFlashRotMode.LastBanksOnly)
                {
                    if (bank >= prgBanks && bank < 15)
                    {
                        continue;
                    }
                    pos = (prgBanks - 1) * 0x8000; // last bank
                }
                else if (rotMode == WriteFlashRotMode.Full)
                {
                    pos = (bank % prgBanks) * 0x8000;
                }
                else
                {
                    continue;
                }
                var data = new byte[0x8000];
                Array.Copy(nesFile.PRG, pos, data, 0, Math.Min(0x8000, nesFile.PRG.Length - pos));
                if (bank == prgBanks - 1 && nesFile.PRG.Length - pos < 0x8000)
                {
                    Array.Copy(nesFile.PRG, pos, data, 0x8000 - (nesFile.PRG.Length - pos), nesFile.PRG.Length - pos);
                }
                dumper.WriteCpu(0x0000, (byte)(bank));
                dumper.WritePrgFlash(0x0000, data);
                writed++;
                switch (rotMode)
                {
                case WriteFlashRotMode.None:
                    Console.Write("{0}% ", 100 * writed / prgBanks);
                    break;

                case WriteFlashRotMode.LastBanksOnly:
                    Console.Write("{0}% ", 100 * writed / (prgBanks + 1));
                    break;

                case WriteFlashRotMode.Full:
                    Console.Write("{0}% ", 100 * writed / 16);
                    break;
                }
            }

            Console.WriteLine("Done! {0} banks writed.", writed);

            Console.Write("Erasing CHR FLASH... ");
            dumper.EraseChrFlash();
            Console.WriteLine("Done!");
            Console.Write("Writing CHR FLASH... ");
            for (byte bank = 0; bank < chrBanks; bank++)
            {
                int pos  = bank * 0x2000;
                var data = new byte[0x2000];
                Array.Copy(nesFile.CHR, pos, data, 0, Math.Min(0x2000, nesFile.CHR.Length - pos));
                dumper.WriteCpu(0x4000, bank);
                dumper.WriteChrFlash(0x0000, data);
                if (chrBanks > 1)
                {
                    Console.Write("{0}% ", 100 * (bank + 1) / chrBanks);
                }
            }

            Console.WriteLine("Done! {0} banks writed.", chrBanks);
        }
        public static void FindBads(FamicomDumperConnection dumper, bool silent)
        {
            Console.Write("Reset... ");
            dumper.Reset();
            Console.WriteLine("OK");
            dumper.WriteCpu(0x5007, 0x04); // enable PRG write
            dumper.WriteCpu(0x5002, 0xFE); // mask = 32K
            PPBErase(dumper);
            dumper.WriteCpu(0x5000, 0);
            dumper.WriteCpu(0x5001, 0);
            var flashSize = CommonHelper.GetFlashSizePrintInfo(dumper);
            int prgBanks  = flashSize / 0x8000;

            Console.Write("Erasing sector #0... ");
            dumper.ErasePrgFlash(FamicomDumperConnection.FlashAccessType.Direct);
            Console.WriteLine("OK");
            var data = new byte[0x8000];

            new Random().NextBytes(data);
            Console.Write("Writing sector #0 for test... ");
            dumper.WritePrgFlash(0x0000, data, FamicomDumperConnection.FlashAccessType.Direct, false);
            Console.WriteLine("OK");
            Console.Write("Reading sector #0 for test... ");
            var datar = dumper.ReadCpu(0x8000, 0x8000);

            for (int i = 0; i < data.Length; i++)
            {
                if (data[i] != datar[i])
                {
                    throw new Exception("Check failed");
                }
            }
            Console.WriteLine("OK");

            var writeStartTime = DateTime.Now;
            var lastSectorTime = DateTime.Now;
            var timeTotal      = new TimeSpan();
            var badSectors     = new List <int>();

            for (int bank = 0; bank < prgBanks; bank += 4)
            {
                byte r0 = (byte)(bank >> 7);
                byte r1 = (byte)(bank << 1);
                dumper.WriteCpu(0x5000, r0);
                dumper.WriteCpu(0x5001, r1);

                timeTotal      = new TimeSpan((DateTime.Now - lastSectorTime).Ticks * (prgBanks - bank) / 4);
                timeTotal      = timeTotal.Add(DateTime.Now - writeStartTime);
                lastSectorTime = DateTime.Now;
                var timePassed = DateTime.Now - writeStartTime;
                Console.Write("Erasing sector {0}/{1} ({2}%, {3:D2}:{4:D2}:{5:D2}/{6:D2}:{7:D2}:{8:D2})... ", bank / 4 + 1, prgBanks / 4, (int)(100 * bank / prgBanks),
                              timePassed.Hours, timePassed.Minutes, timePassed.Seconds, timeTotal.Hours, timeTotal.Minutes, timeTotal.Seconds);
                try
                {
                    dumper.ErasePrgFlash(FamicomDumperConnection.FlashAccessType.Direct);
                    Console.WriteLine("OK");
                }
                catch
                {
                    Console.WriteLine("ERROR!");
                    if (!silent)
                    {
                        Program.errorSound.PlaySync();
                    }
                    Console.Write("Trying again... ");
                    dumper.Reset();
                    dumper.WriteCpu(0x5007, 0x04); // enable PRG write
                    dumper.WriteCpu(0x5002, 0xFE); // mask = 32K
                    dumper.WriteCpu(0x5000, r0);
                    dumper.WriteCpu(0x5001, r1);
                    try
                    {
                        dumper.ErasePrgFlash(FamicomDumperConnection.FlashAccessType.Direct);
                        Console.WriteLine("OK");
                    }
                    catch
                    {
                        Console.WriteLine("ERROR! Sector #{0} is bad.", bank / 4);
                        if (!silent)
                        {
                            Program.errorSound.PlaySync();
                        }
                        badSectors.Add(bank / 4);
                    }
                }
            }
            if (badSectors.Count > 0)
            {
                foreach (var bad in badSectors)
                {
                    Console.WriteLine("Bad sector: {0}", bad);
                }
                throw new Exception("Bad sectors found");
            }
            else
            {
                Console.WriteLine("There is no bad sectors");
            }
        }