private bool onDisableBlobShadows(BlobShadowEvents.DisableBlobShadows evt) { if (!evt.IncludeLocalPlayerShadow && CompareTag("Player")) { return(false); } SetIsActive(isActive: false); return(false); }
private bool onDisableBlobShadows(BlobShadowEvents.DisableBlobShadows evt) { bool result; if (!evt.IncludeLocalPlayerShadow && base.CompareTag("Player")) { result = false; } else { this.SetIsActive(false); result = false; } return(result); }
private bool onDisableBlobShadows(BlobShadowEvents.DisableBlobShadows evt) { this.IsShadowsVisible = false; return(false); }