Пример #1
0
        void StartCloudBuildAction()
        {
            //check if IL2CPP
            if (ContextForMode[transferModeFlag].BadScriptingBackend())
            {
                EditorUtility.DisplayDialog("Error",
                                            "Can't start Cloud Build.\nScripting Backend: IL2CPP detected. To some build targets [Standalone, OSX, Android], IL2CPP is not supported. Please check you player settings.", "OK");
                return;
            }

            ContextForMode[transferModeFlag].HideProgress();
            ContextForMode[transferModeFlag].ResetJobsWithActionsOpened();

            JSONNode data = BuildStartCloudBuildOptions();

            try
            {
                JSONNode response = ucbFacade.PostTask(data);

                ContextForMode[transferModeFlag].taskId   = response["taskUuid"];
                ContextForMode[transferModeFlag].taskInfo = response;
                ContextForMode[transferModeFlag].UpdateSyncTaskInterval();
                SaveProjectConfig();

                Debug.Log(string.Format(@"Build Task [{0}] started with Jobs [{1}].",
                                        ContextForMode[transferModeFlag].taskId, response["jobs"].ToString()));
            }
            catch (Exception ex)
            {
                Debug.LogError(ex);
                ShowNotification(new GUIContent(ex.Message));
            }
        }
Пример #2
0
        //
        // Upload
        //
        void StartUploadProject()
        {
            SaveGlobalConfig();

            //check if IL2CPP
            if (Utils.IL2CPP())
            {
                EditorUtility.DisplayDialog("Warning",
                                            "Scripting Backend: IL2CPP detected. Please notice, to some build targets [Standalone, OSX, Android], IL2CPP is not supported.", "OK");
            }

            try
            {
                ContextForMode[transferModeFlag].StartUploadProject(PathHelper.ProjectZipFullPath, ftpInstance);
            }
            catch (Exception ex)
            {
                if (ex.GetType() == typeof(CosFileExistsException))
                {
                    ShowNotification(new GUIContent("File Exists"));
                }
                else
                {
                    Debug.LogError(ex);
                    ShowNotification(new GUIContent("Upload Failed"));
                }
            }
        }
Пример #3
0
 void CancelCloudBuildAction()
 {
     if (!string.IsNullOrEmpty(ContextForMode[transferModeFlag].taskId))
     {
         try
         {
             ucbFacade.CancelTask(ContextForMode[transferModeFlag].taskId);
         }
         catch (Exception ex)
         {
             Debug.LogError(ex);
             ShowNotification(new GUIContent(ex.Message));
         }
     }
 }
Пример #4
0
        //
        // Global config
        //
        // Save user related information to appdata path of Unity editor.
        //


        void SaveGlobalConfig()
        {
            try
            {
                JSONNode configJson = JSON.Parse("{}");
                configJson["ftpHost"]     = ftpHost;
                configJson["ftpPort"]     = ftpPort;
                configJson["ftpUserName"] = ftpUserName;
                configJson["ftpPassword"] = ftpPassword;
                configJson["apiHost"]     = apiHost;
                configJson["apiPort"]     = apiPort;
                configJson["cosEndPoint"] = cosEndPoint;
                File.WriteAllText(PathHelper.GlobalConfigPath, configJson.ToString());
            }
            catch (Exception ex)
            {
                Debug.LogError(ex);
            }
        }
Пример #5
0
 //
 // Pack
 //
 void StartPackingProject()
 {
     OnZipProgressChange(0f);
     try
     {
         ZipHandler.CleanPreviousZip(PathHelper.ZipDirectory);
         PathHelper.ProjectZipFullPath =
             ZipHandler.CompressProject(PathHelper.ProjectDirectory, PathHelper.ZipDirectory + "project-pack.zip", new BasicProgress <double>(OnZipProgressChange));
         Debug.Log(PathHelper.ProjectZipFullPath);
     }
     catch (IOException ex)
     {
         //file hash exists
         Debug.LogError(ex);
         ShowNotification(new GUIContent(ex.Message));
     }
     finally
     {
         EditorUtility.ClearProgressBar();
     }
 }
Пример #6
0
        void LoadProjectConfig()
        {
            JSONNode configJson = Utils.GetProjectSettingsJsonNode();

            if (configJson == null)
            {
                Debug.Info("Load Project Config: Nothing to lowwwwad");
                return;
            }

            List <string> pDirs = JsonHelper.ToStringList(configJson["PackingDirectories"].AsArray);

            if (pDirs.Count > 0 && pDirs[0].Contains(PathHelper.ProjectDirectory))
            {
                PackingDirectories.Directories = pDirs;
            }
            else
            {
                if (pDirs.Count > 0)
                {
                    Debug.LogError("Failed loading Packing Directories. Please config it again before do Packing.");
                }
                PackingDirectories.InitPackingDirectories();
            }

            foreach (TransferMode t in Enum.GetValues(typeof(TransferMode)))
            {
                int    modeInt    = (int)t;
                string modeString = Enum.GetName(typeof(TransferMode), t);

                ContextForMode[modeInt].taskId       = configJson["taskId"][modeString];
                ContextForMode[modeInt].repoUsername = configJson["repoInfo"][modeString]["repoUsername"];
                ContextForMode[modeInt].repoPassword = configJson["repoInfo"][modeString]["repoPassword"];
                ContextForMode[modeInt].repoUrl      = configJson["repoInfo"][modeString]["repoUrl"];
                ContextForMode[modeInt].repoBranch   = configJson["repoInfo"][modeString]["repoBranch"];
                ContextForMode[modeInt].repoToken    = configJson["repoInfo"][modeString]["repoToken"];
            }
        }
Пример #7
0
        //
        // Life cycle
        //
        private void OnEnable()
        {
            guiDefaultColor = GUI.color;

            autoRepaintOnSceneChange = true;
            minSize = new Vector2(350, 650);

            try
            {
                GetLatestZip();
                LoadProjectConfig();
                LoadGlobalConfig();
            }
            catch (Exception ex)
            {
                Debug.LogError(ex);
            }

            showExtraFields_Upload = new AnimBool(true);
            showExtraFields_Upload.valueChanged.AddListener(Repaint);

            SyncBuildTaskInfo();
        }
Пример #8
0
        bool IsBuildJobDone(int index)
        {
            if (ContextForMode[transferModeFlag].taskInfo == null || ContextForMode[transferModeFlag].taskInfo["jobs"].IsNull)
            {
                return(false);
            }

            bool result = false;

            try
            {
                int status = (int)Enum.Parse(typeof(JobStatus), ContextForMode[transferModeFlag].taskInfo["jobs"][index]["status"]);
                if (status > (int)JobStatus.RUNNING && status != (int)JobStatus.CANCELLED)
                {
                    result = true;
                }
            }
            catch (Exception ex)
            {
                Debug.LogError(ex);
            }

            return(result);
        }