public static void Write(this BinaryWriter writer, WTri triangle) { writer.Write(triangle.p1); writer.Write(triangle.p2); writer.Write(triangle.p3); writer.Write(triangle.flags); }
public static WTri ReadWTri(this BinaryReader reader) { var ret = new WTri(); ret.p1 = reader.ReadUInt16(); ret.p2 = reader.ReadUInt16(); ret.p3 = reader.ReadUInt16(); ret.flags = reader.ReadUInt32(); return(ret); }