Пример #1
0
 public void EquipRemoved()
 {
     GCombatGump.Update();
     if (this.m_Paperdoll != null)
     {
         Gumps.OpenPaperdoll(this, this.m_PaperdollName, this.m_PaperdollCanDrag);
     }
 }
Пример #2
0
 public void EquipChanged()
 {
     GCombatGump.Update();
     this.m_Equip.Sort(LayerComparer.FromDirection(this.m_Direction));
     if (this.m_Paperdoll != null)
     {
         Gumps.OpenPaperdoll(this, this.m_PaperdollName, this.m_PaperdollCanDrag);
     }
 }
Пример #3
0
 public static void ClearActive()
 {
     m_Active = null;
     GCombatGump.Update();
 }