private void btnConnect_Click(object sender, EventArgs e) { _client = new ClientSide(); if (!_client.Connect(new IPEndPoint(IPAddress.Loopback, 33533))) { return; } _client.Connected += _client_Connected; _client.Disconnected += _client_Disconnected; //Request GUID from server _sender = new Sender(); _client.ClientSend(_sender.RequestGuid()); //Enable ping timer :) tmrPing.Enabled = true; }
private void OkButton1_Click(object sender, EventArgs e) { string ip = IpTextBox1.Text; int port = (int)PortUpDown.Value; string UserName = NickNametextBox2.Text; //send to clientSide? ClientSide Client = new ClientSide(ip, port, ClientColor, UserName); // chatting = new Chat(Client, ClientColor, NickNametextBox2.Text); bool res = Client.Connect(ip, port); Client.sendMessageToServer(UserName); if (!res) { MessageBox.Show("Cant connect to server"); return; } // ConnectedClients f = new ConnectedClients(ClientColor, UserName.Text, client); this.Hide(); chatting.Show(); }