private void detach_StopPoints(StopPoint entity) { this.SendPropertyChanging(); entity.Place = null; }
private void attach_StopPoints(StopPoint entity) { this.SendPropertyChanging(); entity.Place = this; }
private void detach_StopPoints(StopPoint entity) { this.SendPropertyChanging(); entity.Descriptor = null; }
partial void DeleteStopPoint(StopPoint instance);
partial void UpdateStopPoint(StopPoint instance);
partial void InsertStopPoint(StopPoint instance);