Пример #1
0
        public async Task Give([Summary("The user to give XP")] IGuildUser user, [Summary("The amount of XP you want to give the user")] int xp)
        {
            try {
                if (user.Id == Context.User.Id)
                {
                    await ReplyAsync("Nice try, you can't give yourself XP!");

                    return;
                }
                if (xp == 0)
                {
                    await ReplyAsync("Wow man. How generous. :+1:");

                    return;
                }
                IGuildUser guilduser = Context.User as IGuildUser;
                if (xp < 1 && !guilduser.GuildPermissions.Administrator)
                {
                    await ReplyAsync("Nice try, you can't drain XP from Users!");

                    return;
                }
                int ownXp = xp / Information.OwnXp;

                XpManager.UserXp userxp = XpManager.Get(Context.User);

                if (userxp.XpReserve >= xp)
                {
                    int lvlBefore = XpManager.Get(user).Level;
                    XpManager.Update(user, xp, 0);
                    int lvlAfter = XpManager.Get(user).Level;

                    //Drain XP from Sender, minus own XP (you get 1/100 from donations)
                    XpManager.Update(Context.User, ownXp, -xp);

                    await ReplyAsync($"{Helper.GetName(Context.User)} donated {Helper.GetName(user)} {xp} XP! :money_with_wings:");

                    if (lvlAfter > lvlBefore)
                    {
                        await ReplyAsync($":tada: {Helper.GetName(user)} was promoted to level {lvlAfter}! :tada:");
                    }
                }
                else
                {
                    await ReplyAsync($"You can't give {xp} XP to {Helper.GetName(user)}, you only have {userxp.XpReserve} XP!");
                }
            } catch {
                await ReplyAsync("Whoops, I couldn't give XP to that user!");
            }
        }
Пример #2
0
        public async Task Set([Summary("The user to set XP")] IGuildUser user,
                              [Summary("The amount of XP you want to set")]
                              int xp)
        {
            try
            {
                if (Context.User is IGuildUser setter)
                {
                    if (!GuildConfigManager.Get(Context.Guild.Id).EnableXpSystem)
                    {
                        await ReplyAsync("XP System is disabled for this Guild! An Admin can use `$togglexp`!");

                        return;
                    }

                    if (!Helper.IsOwner(setter) && !setter.GuildPermissions.ManageMessages)
                    {
                        await ReplyAsync("Sorry, but you're not allowed to use that super premium command!");

                        return;
                    }

                    var userxp = XpManager.Get(Context.Guild, user);
                    XpManager.Update(Context.Guild, user, xp - userxp.Xp);
                    await ReplyAsync($"{Helper.GetName(user)} set {user.Mention}'s XP to {xp}!");
                }
                else
                {
                    await ReplyAsync("You can't use that command in DM!");
                }

                ConsoleHelper.Log($"{Helper.GetName(Context.User)} set {Helper.GetName(user)}'s XP to {xp}!",
                                  LogSeverity.Info);
            } catch (Exception ex)
            {
                ConsoleHelper.Log($"Could not set {Helper.GetName(user)}'s XP! ({ex.Message})",
                                  LogSeverity.Error);
                await ReplyAsync("Whoops, I couldn't give XP to that user!");
            }
        }
Пример #3
0
        public static async void TimerCallback()
        {
            await ConsoleHelper.Log($"Giving away XP to everyone...",
                                    LogSeverity.Info);

            foreach (IGuild guild in Cirilla.Client.Guilds)
            {
                IEnumerable <IGuildUser> users = await guild.GetUsersAsync();

                Random rnd = new Random();

                foreach (IUser user in users.Where(u =>
                                                   (!u.IsBot) &&
                                                   (u.Status != UserStatus.Offline)))
                {
                    //Update all [interval] seconds +3 XP
                    XpManager.Update(user, 0, 3);

                    //1 in [GiveRandomXpChance] chance to give user XP
                    if (rnd.Next(0, Information.GiveRandomXpChance) == 0)
                    {
                        int freeXp = 200, freeReserve = 100;
                        XpManager.Update(user, freeXp, freeReserve);
                        if (await guild.GetChannelAsync(guild.DefaultChannelId) is ITextChannel channel)
                        {
                            await ConsoleHelper.Log($"{user} randomly got {freeXp} free XP (1 in {Information.GiveRandomXpChance} chance)",
                                                    LogSeverity.Info);

                            await channel.SendMessageAsync($"Lucky you, {user.Mention}! The gods have decided to give you {freeXp} free XP! :moneybag:");
                        }
                    }
                }
            }

            await ConsoleHelper.Log($"{Information.XpGiveInterval / 1000} Second interval - gave XP to everyone",
                                    LogSeverity.Info);
        }
Пример #4
0
        public async Task Give([Summary("The user to give XP")] IGuildUser user,
                               [Summary("The amount of XP you want to give the user")]
                               int xp)
        {
            try
            {
                if (!GuildConfigManager.Get(Context.Guild.Id).EnableXpSystem)
                {
                    await ReplyAsync("XP System is disabled for this Guild! An Admin can use `$togglexp`!");

                    return;
                }

                if (user.Id == Context.User.Id)
                {
                    await ReplyAsync("Nice try, you can't give yourself XP!");

                    return;
                }

                if (xp == 0)
                {
                    await ReplyAsync("Wow man. How generous. :+1:");

                    return;
                }

                bool canDrain = false; //Is sender Admin?
                bool drainOwn = true;  //False if Admin is draining XP
                if (Context.User is IGuildUser guilduser && guilduser.GuildPermissions.Administrator)
                {
                    canDrain = true;
                }
                if (xp < 1)
                {
                    if (!canDrain)
                    {
                        await ReplyAsync("Nice try, you can't drain XP from Users!");

                        return;
                    }
                    else
                    {
                        drainOwn = false;
                    }
                }


                int ownXp = xp / Information.OwnXp;

                var userxp = XpManager.Get(Context.Guild, Context.User);

                if (userxp.Xp >= xp)
                {
                    int lvlBefore = XpManager.Get(Context.Guild, user).Level;
                    XpManager.Update(Context.Guild, user, xp);
                    int lvlAfter = XpManager.Get(Context.Guild, user).Level;

                    //Drain XP from Sender, minus own XP (you get 1/100 from donations)
                    if (drainOwn)
                    {
                        XpManager.Update(Context.Guild, Context.User, -xp + ownXp);
                    }

                    if (xp < 1)
                    {
                        await ReplyAsync(
                            $"{Helper.GetName(Context.User)} drained {Helper.GetName(user)} {-xp} {GetNameForXp()}! :money_with_wings:");
                    }
                    else
                    {
                        await ReplyAsync(
                            $"{Helper.GetName(Context.User)} gave {Helper.GetName(user)} {xp} {GetNameForXp()}! :money_with_wings:");
                    }

                    if (lvlAfter > lvlBefore)
                    {
                        await ReplyAsync($":tada: {Helper.GetName(user)} was promoted to level {lvlAfter}! :tada:");
                    }
                    ConsoleHelper.Log($"{Helper.GetName(Context.User)} gave {Helper.GetName(user)} {xp}XP!",
                                      LogSeverity.Info);
                }
                else
                {
                    await ReplyAsync(
                        $"You can't give {xp} XP to {Helper.GetName(user)}, you only have {userxp.Xp} XP!");
                }
            } catch (Exception ex)
            {
                ConsoleHelper.Log($"Could not give XP to {Helper.GetName(user)}! ({ex.Message})",
                                  LogSeverity.Error);
                await ReplyAsync("Whoops, I couldn't give XP to that user!");
            }
        }