Пример #1
0
        /// <summary>
        /// Filter processing.
        /// </summary>
        /// <param name="rOriginal">Original raster.</param>
        /// <returns>Raster.</returns>
        public override Raster ProcessWithoutWorker(Raster rOriginal)
        {
            int width = rOriginal.Width;
            int height = rOriginal.Height;

            Raster raster = new Raster(width, height);
            VectorHsi hsi;
            float fIntensity = (float)this.intensity / 255f;
            float fSaturation = (float)this.saturation / 255f;
            float fHue = (float)this.hue / 255f;

            for (int j = 0; j < height; j++)
            {
                for (int i = 0; i < width; i++)
                {
                    hsi = new VectorHsi(rOriginal[i, j]);
                    hsi.ChangeSaturation(fSaturation);
                    hsi.ChangeIntensity(fIntensity);
                    hsi.ChangeHue(fHue);
                    hsi = VectorHsi.Clamp(hsi, 0f, 1f);
                    raster[i, j] = hsi.ToVectorRGB();
                }
            }

            return raster;
        }
Пример #2
0
        /// <summary>
        /// Filter processing, with BackgroundWorker.
        /// </summary>
        /// <param name="rOriginal">Original raster.</param>
        /// <param name="worker">BackgroundWorker.</param>
        /// <returns>Raster.</returns>
        public override Raster ProcessRaster(Raster rOriginal, System.ComponentModel.BackgroundWorker worker)
        {
            worker.WorkerReportsProgress = true;
            int width = rOriginal.Width;
            int height = rOriginal.Height;

            Raster raster = new Raster(width, height);
            VectorHsi hsi;
            float fIntensity = (float)this.intensity / 255f;
            float fSaturation = (float)this.saturation / 255f;
            float fHue = (float)this.hue / 255f;

            DateTime startTime = DateTime.Now;
            for (int j = 0; j < height; j++)
            {
                for (int i = 0; i < width; i++)
                {
                    hsi = new VectorHsi(rOriginal[i, j]);
                    hsi.ChangeSaturation(fSaturation);
                    hsi.ChangeIntensity(fIntensity);
                    hsi.ChangeHue(fHue);
                    hsi = VectorHsi.Clamp(hsi, 0.0f, 1.0f);
                    raster[i, j] = hsi.ToVectorRGB();
                }
                worker.ReportProgress((int)(100f * j / height), DateTime.Now - startTime);
            }
            
            return raster;
        }