Пример #1
0
        private void Start()
        {
            attackVariable = Instantiate(attackVariable);
            _damager       = new Damager()
            {
                Value = attackVariable.Value
            };
            _cam  = Camera.main;
            _info = new TextVariable
            {
                Value = textComponent.text
            };

            _info.PropertyChanged += NpcOnPropertyChanged;
        }
 // Start is called before the first frame update
 private void Start()
 {
     health = Instantiate(health);
 }