public override void Bootup(GunControl control) { HUD = Repository.Get <ChargeHUD>(Interface.Charge); HUD.IndicateThreshold(threshold / time); base.Bootup(control); }
public virtual void Bootup(GunControl control) { IsActive = true; this.control = control; }
public override void Bootup(GunControl control) { counter = time; base.Bootup(control); }