Пример #1
0
        protected override void Draw(GameTime gameTime)
        {
            if (!cpu.DrawFlag)
            {
                return;
            }

            GraphicsDevice.Clear(Color.Black);
            Render.Begin();

            for (int x = 0; x < 64; x++)
            {
                for (int y = 0; y < 32; y++)
                {
                    if (cpu.Get(x, y))
                    {
                        Render.Rect(new Vector2(x * scale, y * scale), scale, scale, Color.White);
                    }
                }
            }

            Render.End();
            base.Draw(gameTime);
        }