internal ProxyControllerBase(Frame frame)
        {
            mFrame = frame;

            ThisLogger = LogManager.GetLogger("OpenSim." + mFrame.Name + "Proxy");
            mViewerConfig = new ViewerConfig(frame.Name);
            if (mViewerConfig.UseThread) {
                if (CameraThread == null)
                    CameraThread = new ProxyControllerPacketThread(frame.Core, this);
                else
                    CameraThread.AddController(this);
            }

            mAgentUpdateListener = new PacketDelegate(mProxy_AgentUpdatePacketReceived);
            mObjectUpdateListener = new PacketDelegate(mProxy_ObjectUpdatePacketReceived);
        }
Пример #2
0
        internal ProxyControllerBase(Frame frame)
        {
            mFrame = frame;

            ThisLogger    = LogManager.GetLogger("OpenSim." + mFrame.Name + "Proxy");
            mViewerConfig = new ViewerConfig(frame.Name);
            if (mViewerConfig.UseThread)
            {
                if (CameraThread == null)
                {
                    CameraThread = new ProxyControllerPacketThread(frame.Core, this);
                }
                else
                {
                    CameraThread.AddController(this);
                }
            }

            mAgentUpdateListener  = new PacketDelegate(mProxy_AgentUpdatePacketReceived);
            mObjectUpdateListener = new PacketDelegate(mProxy_ObjectUpdatePacketReceived);
        }