Пример #1
0
 public bool Delete(string filePath)
 {
     if (Files.Contains(filePath) || ChessGameSerializer.ClearFile(_directory + filePath))
     {
         Files.Remove(filePath);
         ChessGameSerializer.SaveInFile(_directory + _repositorySaveFilePath, Files);
         return(true);
     }
     return(false);
 }
Пример #2
0
 public void Save(string filePath, ChessGameState state)
 {
     ChessGameSerializer.SaveInFile(_directory + filePath, state);
     Files.Add(filePath);
     ChessGameSerializer.SaveInFile(_directory + _repositorySaveFilePath, Files);
 }