public static void SuperGoblin() { Entity aaa = new Entity(); Goblin DGoblin = new Goblin(); MrBean MrBean = new MrBean(); while (true) { Console.BackgroundColor = ConsoleColor.Black; Console.ForegroundColor = ConsoleColor.Blue; Console.WriteLine("\nDabbler Goblin: " + DGoblin.SuperGoblinHP); Console.WriteLine("\nMrBean: " + MrBean.mrBeanHP); Console.WriteLine("\nWhat will Mr Bean do?\n1.Fight\n2.Dodge"); string choice1 = (Console.ReadLine()); if (choice1 == "1") { Console.WriteLine("\n1.Attack\n2.Heavy Attack\n3.Dab\n4.Shield Attack"); string choice2 = (Console.ReadLine()); if (choice2 == "1") { MrBean.Attackk(); DGoblin.TakeDamageDGoblin(); DGoblin.SuperGoblinHP = DGoblin.SuperGoblinHP - MrBean.mrBeanAP; if (DGoblin.SuperGoblinHP <= 0) { Console.WriteLine("The Dabbler goblin died!"); break; } else { DGoblin.DGoblinAttack(); Console.WriteLine("Mr Bean takes 12 damage!"); MrBean.mrBeanHP = MrBean.mrBeanHP - DGoblin.SuperGoblinAP; if (MrBean.mrBeanHP <= 0) { Console.WriteLine("Mr Bean died!"); while (true) { Console.WriteLine("Do you want to retry?\n1.Yes\n2.No"); int answeer = int.Parse(Console.ReadLine()); if (answeer == 1) { Combat.SuperGoblin(); } if (answeer == 2) { Environment.Exit(0); } else { } } } else { } } } else if (choice2 == "2") { Random rand = new Random(); MrBean.HeavyAttack(); if (rand.Next(0, 100) <= 50) { System.Threading.Thread.Sleep(1200); DGoblin.TakeHeavyDamageDGoblin(); System.Threading.Thread.Sleep(1200); DGoblin.SuperGoblinHP = DGoblin.SuperGoblinHP - MrBean.mrBeanHeavyAP; if (DGoblin.SuperGoblinHP <= 0) { Console.WriteLine("Goblin died!");//battle end break; } else { DGoblin.DGoblinAttack(); System.Threading.Thread.Sleep(1200); Console.WriteLine("Mr Bean takes 12 damage!"); System.Threading.Thread.Sleep(1200); MrBean.mrBeanHP = MrBean.mrBeanHP - DGoblin.SuperGoblinAP; if (MrBean.mrBeanHP <= 0) { Console.WriteLine("Mr Bean died!"); while (true) { Console.WriteLine("Do you want to retry?\n1.Yes\n2.No"); int answeer = int.Parse(Console.ReadLine()); if (answeer == 1) { Combat.SuperGoblin(); } if (answeer == 2) { Environment.Exit(0); } else { } } } else { } } } else { Console.WriteLine("But it missed!"); DGoblin.DGoblinAttack(); System.Threading.Thread.Sleep(1200); Console.WriteLine("Mr Bean takes 12 damage!"); System.Threading.Thread.Sleep(1200); MrBean.mrBeanHP = MrBean.mrBeanHP - DGoblin.SuperGoblinAP; if (MrBean.mrBeanHP <= 0) { Console.WriteLine("Mr Bean died!"); while (true) { Console.WriteLine("Do you want to retry?\n1.Yes\n2.No"); int answeer = int.Parse(Console.ReadLine()); if (answeer == 1) { Combat.SuperGoblin(); } if (answeer == 2) { Environment.Exit(0); } else { } } } else { } } } else if (choice2 == "3") { MrBean.Dabberino(); break; } else if (choice2 == "4") { MrBean.AttackShield(); System.Threading.Thread.Sleep(1200); DGoblin.TakeShieldDamageDGoblin(); System.Threading.Thread.Sleep(1200); DGoblin.SuperGoblinHP = DGoblin.SuperGoblinHP - MrBean.mrBeanShieldAttackAP; if (DGoblin.SuperGoblinHP <= 0) { Console.WriteLine("Goblin died!");//battle end } else { DGoblin.DGoblinAttack(); System.Threading.Thread.Sleep(1200); Console.WriteLine("Mr Bean takes 8 damage!"); System.Threading.Thread.Sleep(1200); MrBean.mrBeanHP = MrBean.mrBeanHP - 8; if (MrBean.mrBeanHP <= 0) { Console.WriteLine("Mr Bean died!"); while (true) { Console.WriteLine("Do you want to retry?\n1.Yes\n2.No"); int answeer = int.Parse(Console.ReadLine()); if (answeer == 1) { Combat.SuperGoblin(); } if (answeer == 2) { Environment.Exit(0); } else { } } } else { } } } else { Console.WriteLine("Mr Bean cant do that!(Type 1 to Attack & 2 to Dodge)"); System.Threading.Thread.Sleep(1250); } } else if (choice1 == "2") { DGoblin.DGoblinAttack(); Console.WriteLine("Mr Bean dodges!"); Console.WriteLine("Dabbler Goblin's attack misses!"); } else { Console.WriteLine("Mr Bean cant do that!(Type 1 to Attack & 2 to Dodge)"); System.Threading.Thread.Sleep(2000); } } Console.BackgroundColor = ConsoleColor.Black; Console.ForegroundColor = ConsoleColor.White; Console.WriteLine("you win"); Console.ReadLine(); Console.WriteLine("\nMrBean: " + MrBean.mrBeanHP); Console.ReadLine(); }
public static void RoToKalMa() { string path = Path.Combine(Directory.GetParent(Directory.GetCurrentDirectory()).Parent.Parent.FullName, "Art"); Console.WriteLine("*You're on the road again"); Console.ReadKey(); Console.WriteLine("*You're tired of Chernobyl and want to go back home"); Console.ReadKey(); Console.WriteLine("*You miss home"); Console.ReadKey(); Console.WriteLine("*You wish you were home"); Console.ReadKey(); Console.WriteLine("*Sitting there, with your family, enjoying a meal"); Console.ReadKey(); Console.WriteLine("**Bean fades into a flashback of him getting taken by the Tottaly Not FBI@TM"); Console.ReadKey(); Console.WriteLine("Mr.B: Make it stop!"); Console.ReadKey(); Console.WriteLine("*Bean is slowly losing his mind due to the constant radiation he is getting"); Console.ReadKey(); Console.WriteLine("*He encounters another russian goblin"); Console.ReadKey(); Console.WriteLine("Goblin: Staraytes' ne poteryat' rassudok"); Console.ReadKey(); Console.WriteLine("**You start combat with the goblin"); Combat.gayd(); Console.WriteLine("**You beat the goblin"); Console.ReadKey(); Console.WriteLine("*You keep walking the road"); Console.ReadKey(); Console.WriteLine("Mr.B: I can't anymor..."); Console.ReadKey(); Console.WriteLine("**Bean passes out"); Console.WriteLine("."); Console.ReadKey(); Console.WriteLine("."); Console.Clear(); Console.WriteLine("**You wake up, head hurting"); Console.ReadKey(); Console.WriteLine("Mr.B: Where am i?"); Console.ReadKey(); Console.WriteLine("*You look around and see a roadsign that has 'ty skoro umer!' written on it"); Console.ReadKey(); Console.WriteLine("*You have no idea what it means, not big suprise"); Console.ReadKey(); //Console.WriteLine("You see a house on the side of the road\nWill you enter the house\n1.Yes\n2.No"); //string HouseCh = Console.ReadLine(); //if (HouseCh == "1") //{ // HouseByTheRoad.HoByThRo(); //} //if (HouseCh == "2") //{ // Console.WriteLine("Mr.B: No time to stop, have to find the True Chosen One"); //} Console.WriteLine("*You keep walking down the road"); Console.ReadKey(); Console.WriteLine("*After a long walk you find a destroyed city"); Console.ReadKey(); Console.WriteLine("*Except for one house"); Console.ReadKey(); Console.WriteLine("*The house is in very good condition"); Console.ReadKey(); Console.WriteLine("*And there is a dabbing goblin"); Console.ReadKey(); Console.WriteLine("**You enter combat with him"); Combat.SuperGoblin(); Console.WriteLine("**You kill him and walk in the house"); Console.ReadKey(); Console.WriteLine("The house is very big and dark"); Console.ReadKey(); Console.WriteLine("You find a big door that is left a little open and you hear a flute inside"); Console.ReadKey(); Console.WriteLine("You enter the room, the door closes behind you and the flute stops"); Console.ReadKey(); Console.WriteLine("You see a big squid emerging form around the corner"); Console.ReadKey(); Console.WriteLine("Squid: You pick the wrong house fool"); Console.ReadKey(); Console.WriteLine("Mr.B: Im here to stop you and stop dabbing"); Console.ReadKey(); Console.WriteLine("Squid: Then you will die"); squiddd.Squidd(); Ending.End(); }
public static void BaNAS() { string path = Path.Combine(Directory.GetParent(Directory.GetCurrentDirectory()).Parent.Parent.FullName, "Art"); string Secret_Code = Console.ReadLine(); Console.WriteLine("You see a roadsign ahead, it says 'Banan' on it"); Console.ReadKey(); Console.WriteLine("You decide do go to banan"); Console.ReadKey(); Console.WriteLine("You arrive"); while (true) { Console.WriteLine("You see a banana on the ground"); Console.ReadKey(); Console.BackgroundColor = ConsoleColor.Black; Console.ForegroundColor = ConsoleColor.Yellow; Console.WriteLine("Mr.B: Hm, should i eat it?"); Console.WriteLine("1.Yes\n2.No"); Console.BackgroundColor = ConsoleColor.Black; Console.ForegroundColor = ConsoleColor.White; string choiseBanana = Console.ReadLine(); if (choiseBanana == "1") { Console.WriteLine("You ate a radiated banana"); Console.WriteLine("You smart"); Console.ReadKey(); using (StreamReader DS = new StreamReader(path + @"\DeathScreen.txt")) { String DS_ = DS.ReadToEnd(); Console.WriteLine(DS_); Console.WriteLine("Do you wish to try again?\n1.Yes\n2.No"); string choiseBaDead = Console.ReadLine(); if (choiseBaDead == "1") { Console.WriteLine("Returning to your choise"); Console.ReadKey(); } if (choiseBaDead == "2") { Console.WriteLine("Okay"); Console.ReadKey(); Environment.Exit(0); } } } if (choiseBanana == "2") { Console.WriteLine("Good job, you didn't eat a radiated banana"); Console.ReadKey(); Console.WriteLine("But you still find a russian"); Console.ReadKey(); Console.WriteLine("And he start running towards you"); Console.ReadKey(); if (Secret_Code == "3499") { Console.WriteLine("*****************Skipping Combat*****************"); Console.ReadKey(); } else { Combat.gayd(); } Console.WriteLine("You beat the russian goblin"); Console.ReadKey(); Console.WriteLine("He managed to say something before passing out"); Console.ReadKey(); Console.WriteLine("Russian Goblin:'H-he is too stro-ong for y-you'"); Console.ReadKey(); Console.WriteLine("He passed out"); Console.ReadKey(); Console.WriteLine("Who was he talking about"); Console.ReadKey(); Console.WriteLine("I dont have time for figuring this out, i have to keep moving"); Console.ReadKey(); Console.WriteLine("*You head to a bulding that has 'magazin' written on it"); Console.ReadKey(); Console.WriteLine("*You head inside"); Console.ReadKey(); Console.WriteLine("****What you see in there is very disturbing****"); while (true) { Console.BackgroundColor = ConsoleColor.Black; Console.ForegroundColor = ConsoleColor.DarkRed; Console.WriteLine("Do you wish to see what Mr.B saw?[DISCLAIMER]\n1.Yes\n2.No"); string ChMagazin = Console.ReadLine(); Console.BackgroundColor = ConsoleColor.Black; Console.ForegroundColor = ConsoleColor.White; if (ChMagazin == "1") { using (StreamReader HangMan = new StreamReader(path + @"\HangingMan.txt")) { string HangedMan = HangMan.ReadToEnd(); Console.BackgroundColor = ConsoleColor.Black; Console.ForegroundColor = ConsoleColor.DarkRed; Console.WriteLine(HangedMan); Console.ReadKey(); Console.BackgroundColor = ConsoleColor.Black; Console.ForegroundColor = ConsoleColor.White; break; } } if (ChMagazin == "2") { Console.WriteLine("Good choice"); Console.ReadKey(); break; } else { } } Console.WriteLine("Mr.B: This is horrific"); Console.ReadKey(); Console.Clear(); while (true) { Console.WriteLine("*Bean heads out of the store"); Console.ReadKey(); using (StreamReader WaterBottle = new StreamReader(path + @"\WaterBottle.txt")) { Console.BackgroundColor = ConsoleColor.Black; Console.ForegroundColor = ConsoleColor.Blue; string WB = WaterBottle.ReadToEnd(); Console.WriteLine(WB); Console.BackgroundColor = ConsoleColor.Black; Console.ForegroundColor = ConsoleColor.White; } Console.WriteLine("*He sees a waterbottle on the ground"); Console.ReadKey(); Console.BackgroundColor = ConsoleColor.Black; Console.ForegroundColor = ConsoleColor.Yellow; Console.WriteLine("Mr.B: Should i drink it?\n1.Yes\n2.No"); string BottleCh = Console.ReadLine(); Console.BackgroundColor = ConsoleColor.Black; Console.ForegroundColor = ConsoleColor.White; if (BottleCh == "1") { Random rand = new Random(); if (rand.Next(0, 2) == 0) { using (StreamReader DeathScreenWB = new StreamReader(path + @"\DeathScreen.txt")) { string DSWB = DeathScreenWB.ReadToEnd(); Console.WriteLine(DSWB); } Console.WriteLine("* You died to radiation poisoning"); Console.ReadKey(); Console.WriteLine("Retry?\n1.Yes\n2.No"); string RetryBottle = Console.ReadLine(); if (RetryBottle == "Yes") { Console.Clear(); } if (RetryBottle == "No") { Environment.Exit(0); } } else { Console.WriteLine("*The water was luckly radiation free"); Console.ReadKey(); break; } } if (BottleCh == "2") { Console.WriteLine("Your choice"); Console.ReadKey(); break; } } Console.WriteLine("*Bean looks around himself and sees a russian goblin"); Console.ReadKey(); Console.WriteLine("Russian Goblin:Ya sobirayus' tebya ubit'"); Console.ReadKey(); Console.WriteLine("*Bean preapers to fight"); Console.ReadKey(); Console.WriteLine("Mr.B:Dont try it Goblin!"); Console.ReadKey(); Console.WriteLine("Russian Goblin:Ty nedootsenivayesh' moyu moshch'"); Console.ReadKey(); Console.WriteLine("*Goblin jumps at Bean and combat begins"); if (Secret_Code == "3499") { Console.WriteLine("*****************Skipping Combat*****************"); Console.ReadKey(); } else { Combat.gayd(); } Console.WriteLine("*What he didn't realise is, that you had the high ground"); Console.ReadKey(); Console.WriteLine("Bean is getting tired, but he can't fall asleep"); Console.ReadKey(); Console.WriteLine("Suddenly bean hears multiple goblins behind him"); Console.WriteLine("Bean gets knocked out"); Console.ReadKey(); Console.WriteLine("..."); Console.ReadKey(); Console.WriteLine("..."); Console.WriteLine("..."); Console.ReadKey(); Console.Clear(); Console.WriteLine("*Bean wakes up"); Console.ReadKey(); Console.WriteLine("*Mr.B: What just happened?"); Console.ReadKey(); Console.WriteLine("???: SILENCE!"); Console.ReadKey(); Console.WriteLine("*Bean looks up and he sees a dabbing russian goblin, who can speak english"); Console.ReadKey(); Console.WriteLine("*Mr.B: Where am i?!?"); Console.ReadKey(); Console.WriteLine("???: You're in the house of The Chosen One, The One who is best at dabbing, Jake Paul"); Console.ReadKey(); Console.WriteLine("*Now we know what was that note about"); Console.ReadKey(); Console.WriteLine("???: Why are you here?"); Console.ReadKey(); Console.WriteLine("Mr.B: Who are you?"); Console.ReadKey(); Console.WriteLine("???: I ASKED WHY ARE YOU HERE"); Console.ReadKey(); Console.WriteLine("*The goblin is blocking the door, threatening MrBean with a spear*"); Console.ReadKey(); Console.WriteLine("*MrBean enters into combat with the goblin*"); if (Secret_Code == "3499") { Console.WriteLine("*****************Skipping Combat*****************"); Console.ReadKey(); } else { Combat.SuperGoblin(); } Console.WriteLine("The Goblin: H-he will d-defe-eat y-you"); Console.ReadKey(); Console.WriteLine("*The Goblin dies"); Console.ReadKey(); Console.WriteLine("*You start exploring the house"); Console.ReadKey(); Console.WriteLine("*You see an open door"); Console.ReadKey(); Console.BackgroundColor = ConsoleColor.Black; Console.ForegroundColor = ConsoleColor.Yellow; Console.WriteLine("Will you go in?\n1.Yes\n2.No"); string DoCh = Console.ReadLine(); Console.BackgroundColor = ConsoleColor.Black; Console.ForegroundColor = ConsoleColor.White; if (DoCh == "1") { DoChYes.DchY(); } if (DoCh == "2") { DoChNo.DchN(); } } else { } } }
public static void Op() { string path = Path.Combine(Directory.GetParent(Directory.GetCurrentDirectory()).Parent.Parent.FullName, "Art"); Options: Console.Clear(); using (StreamReader Main_Logo = new StreamReader(path + @"\MainLogo.txt")) { using (StreamReader Main_Icon = new StreamReader(path + @"\Icon.txt")) { string Icon = Main_Icon.ReadToEnd(); Console.WriteLine(Icon); string MLogo = Main_Logo.ReadToEnd(); Console.WriteLine(MLogo); } } Console.WriteLine("What do you wish to change\n1.???\n2.???\n3.Back to main menu\nSecret Code.Skip"); Console.WriteLine("Enter you choie:"); string OptionsCh = Console.ReadLine(); if (OptionsCh == "1") { Console.WriteLine("Ya Yiit"); //Ei asu enam siin } if (OptionsCh == "2") { Console.WriteLine("There is nothing here"); } if (OptionsCh == "3") { MainMenu.MaMeLoaded(); } if (OptionsCh == "3499") { Console.WriteLine("Which chapter?\n1.\n2.Banan\n3.DoChYes\n4.DoChNo\n4.1.House By The Road\n5.Kalmarov\n6.Ending"); string Ch = Console.ReadLine(); if (Ch == "1") { Console.Clear(); GameplayNAS.GPNAS(); } if (Ch == "2") { Console.Clear(); BananNAS.BaNAS(); } if (Ch == "3") { Console.Clear(); DoChYes.DchY(); } if (Ch == "4") { Console.Clear(); DoChNo.DchN(); } if (Ch == "5") { Console.Clear(); RoadToKlamaRov.RoToKalMa(); } if (Ch == "4.1") { Console.Clear(); HouseByTheRoad.HoByThRo(); } if (Ch == "6") { Console.Clear(); Ending.End(); } if (Ch == "SG") { Console.Clear(); Combat.SuperGoblin(); Console.WriteLine("You win lol"); } if (Ch == "G") { Console.Clear(); Combat.gayd(); Console.WriteLine("You win lol"); } if (Ch == "JP") { Console.Clear(); JakeBoss.gaydar(); Console.WriteLine("You win lol"); } if (Ch == "S") { Console.Clear(); squiddd.Squidd(); Console.WriteLine("You win lol"); } } }
public static void GPNAS() { string path = Path.Combine(Directory.GetParent(Directory.GetCurrentDirectory()).Parent.Parent.FullName, "Art"); Console.WriteLine("Press enter to proceed"); string Secret_Code = Console.ReadLine(); Console.Clear(); Console.WriteLine("*Mr Bean has finally arrived in chernobyl"); Console.ReadKey(); Console.WriteLine("Mr.B: It's even worse than i thought"); Console.ReadKey(); Console.WriteLine("Mr.B: This place is in ruins and radioactive"); Console.ReadKey(); Console.WriteLine("*Suddenly a squatting person walks up to him and speaks gibberish to him"); Console.ReadKey(); Console.WriteLine("???: Chto ty zdes' delayesh'?"); Console.ReadKey(); Console.WriteLine("*Mr Bean doesn't understand a single word this guy said"); Console.ReadKey(); Console.WriteLine("Mr.B: Wat?"); Console.ReadKey(); Console.WriteLine("???: Ty mozhesh' govorit' po russki?"); Console.ReadKey(); Console.WriteLine("*Mr Bean still didn't undestand anything this being said"); Console.ReadKey(); Console.WriteLine("*Bean tries to move past him"); Console.ReadKey(); Console.WriteLine("???: Gde vy dumayete, chto sobirayetes'"); Console.ReadKey(); Console.WriteLine("*You see a trash can top and a broken bottle nearby and you decide to pick it up quickly"); Console.ReadKey(); Console.WriteLine("***You enter in combat with the squatting man, who can only speak gibberish!"); if (Secret_Code == "3499") { Console.WriteLine("*****************SKipping Combat*****************"); Console.ReadKey(); } if (Secret_Code != "3499") { Combat.gayd(); } Console.WriteLine("*You proceed to a temporary station located near you"); Console.ReadKey(); Console.WriteLine("*You see a man in the corner"); Console.WriteLine("???: What are you doing in these radioactive swamps?"); Console.ReadKey(); Console.WriteLine("Mr.B: I've come here to destroy a deadly diseas called 'DAB'"); Console.ReadKey(); Console.WriteLine("???: You must be a mad lad. Many people have tried to destroy it before, but they have either failed and lived to tell the tale or die"); Console.ReadKey(); Console.WriteLine("Mr.B: I had no option, i was sent by the Totally not FBI@TM"); Console.ReadKey(); Console.WriteLine("Ol Johnny: So you are their latest agent, i was sent here aswell in 2069, but i was trapped here with no food or water"); Console.ReadKey(); Console.WriteLine("*I don't wanna end up like him, i have to move out and work"); Console.ReadKey(); Console.WriteLine("Mr.B:I have to go on with my misson, good luck surviving in here Jhonny"); Console.ReadKey(); Console.WriteLine("Ol Johnny: Y-you too!"); Console.ReadKey(); Console.WriteLine("*You head out of the house and back on the road"); Console.ReadKey(); Console.WriteLine("*You inspect the goblins body"); Console.ReadKey(); Console.WriteLine("*You find out that they are radiated russian gopniks"); System.Threading.Thread.Sleep(500); Console.WriteLine("*This what Chernobyl explosion did to them"); System.Threading.Thread.Sleep(500); Console.WriteLine("*Poor Chernobyl Gopniks"); Console.ReadKey(); Console.WriteLine("*You keep inspecting his body and you find a note"); Console.ReadKey(); using (StreamReader Note_1 = new StreamReader(path + @"\Note_1.txt")) { string Note1 = Note_1.ReadToEnd(); Console.WriteLine(Note1); } Console.ReadKey(); Console.WriteLine("*You dont understand the letter"); Console.ReadKey(); Console.WriteLine("*You start walking down the road"); Console.ReadKey(); while (true) { Console.BackgroundColor = ConsoleColor.Black; Console.ForegroundColor = ConsoleColor.Yellow; Console.WriteLine("The road splits to three:\n1.Dzheff memy\n2.net avtomobiley\n3.smert'");//\n3.banan\n4.smert'"); Console.WriteLine("Which are you gonna go?"); Console.BackgroundColor = ConsoleColor.Black; Console.ForegroundColor = ConsoleColor.White; string choiseRoad = Console.ReadLine(); if (choiseRoad == "1") { Console.WriteLine("*You decide do go to Dzheff memy"); Console.ReadKey(); Console.WriteLine("*You arrive"); Console.WriteLine("*You hear 'MYNAMAJEF' from far away"); Console.WriteLine("*You see a Russian goblin squatting nearby"); Console.ReadKey(); Console.WriteLine("Russian Goblin: Ubiraysya otsyuda!"); Console.WriteLine("*You dont understand anything, as usual"); Console.ReadKey(); Console.WriteLine("Mr.B: Can't you just speak English?"); Console.WriteLine("*Mr Bean realised that was a dumb question"); Console.ReadKey(); Console.WriteLine("*The Goblin decides to attack"); if (Secret_Code == "3499") { Console.WriteLine("*****************Skipping combat*****************"); Console.ReadKey(); } if (Secret_Code != "3499") { Combat.gayd(); } Console.WriteLine("You beat him"); Console.ReadKey(); Console.WriteLine("*You find 2 rubels on him"); Console.ReadKey(); Console.WriteLine("*They aren't worth much"); Console.ReadKey(); Console.WriteLine("Mr.B: I have to keep moving, i dont want to die to radiation"); BananNAS.BaNAS(); } if (choiseRoad == "2") { Console.WriteLine("*You decide do go to net avtomobiley"); Console.ReadKey(); Console.WriteLine("*You arrive"); Console.WriteLine("*You don't see any cars nearby"); Console.ReadKey(); Console.WriteLine("*But what you do see is another russian goblin, oh great"); if (Secret_Code == "3499") { Console.WriteLine("*****************Skipping Combat*****************"); Console.ReadKey(); } else { Combat.gayd(); } Console.WriteLine("*The goblin falls down after the hard fight"); Console.ReadKey(); BananNAS.BaNAS(); } if (choiseRoad == "3") { Console.WriteLine("*You decided do go to smert'"); Console.WriteLine("*Smert' could mean death in russian"); Console.ReadKey(); Console.WriteLine("*You arrive"); Console.ReadKey(); Console.WriteLine("*You are dying from radiation poisoning"); using (StreamReader DeathScreen2 = new StreamReader(path + @"\DeathScreen.txt")) { Console.BackgroundColor = ConsoleColor.Black; Console.ForegroundColor = ConsoleColor.Red; string DS2 = DeathScreen2.ReadToEnd(); Console.WriteLine(DS2); Console.WriteLine("Do you wish to try again?\n1.Yes\n2.No"); string choiseBaDead = Console.ReadLine(); Console.BackgroundColor = ConsoleColor.Black; Console.ForegroundColor = ConsoleColor.White; if (choiseBaDead == "1") { Console.WriteLine("Returning to roads"); Console.ReadKey(); } if (choiseBaDead == "2") { Console.WriteLine("Okay"); Console.ReadKey(); Environment.Exit(0); } } } } }