Пример #1
0
        public NetIncomingMessage Receive(out IPEndPoint sender)
        {
            NetConnection c;

            NetIncomingMessage msg;

            while ((msg = client.ReadMessage()) != null)
            {
                switch (msg.MessageType)
                {
                case NetIncomingMessageType.VerboseDebugMessage:
                case NetIncomingMessageType.DebugMessage:
                case NetIncomingMessageType.WarningMessage:
                case NetIncomingMessageType.ErrorMessage:
                    Console.WriteLine(msg.ReadString());
                    break;

                case NetIncomingMessageType.Data:
                    //case NetIncomingMessageType.DiscoveryResponse:
                    sender = msg.SenderEndpoint;
                    return(compress?NetCompressor.Decompress(msg):msg);

                default:
                    Console.WriteLine("Unhandled type: " + msg.MessageType);
                    break;
                }
                client.Recycle(msg);
            }


            sender = null;
            return(null);
        }
Пример #2
0
        public virtual void SendNot(NetOutgoingMessage m, IPEndPoint ep)
        {
            if (server.ConnectionsCount == 0 && Root.Instance.Recorder == null)
            {
                return;
            }
            if (ep == null)
            {
                throw new Exception("ep==null");
            }

            if (Root.Instance.Recorder != null)
            {
                byte[] buf = m.PeekDataBuffer();
                Root.Instance.Recorder.WritePacket((int)(Root.Instance.Time * 1000), buf, buf.Length);
            }

            List <NetConnection> list = new List <NetConnection>();

            foreach (NetConnection s in Clients)
            {
                if (s != null)
                {
                    if (ep.ToString() != s.RemoteEndpoint.ToString())
                    {
                        list.Add(s);
                    }
                }
            }
            server.SendMessage(compress?NetCompressor.Compress(m):m, list, NetDeliveryMethod.Unreliable, 0);
        }
Пример #3
0
        public virtual void Send(NetOutgoingMessage m, IPEndPoint ep)
        {
            NetConnection c = FindConnection(ep);

            if (c != null && c.Status == NetConnectionStatus.Connected)
            {
                server.SendMessage(compress?NetCompressor.Compress(m):m, c, NetDeliveryMethod.Unreliable);
            }
        }
Пример #4
0
 public virtual void Send(NetOutgoingMessage m)
 {
     client.SendMessage(compress?NetCompressor.Compress(m):m, NetDeliveryMethod.Unreliable);
 }
Пример #5
0
        public NetIncomingMessage Receive(out IPEndPoint sender)
        {
            NetIncomingMessage m;

            while ((m = server.ReadMessage()) != null)
            {
                switch (m.MessageType)
                {
                case NetIncomingMessageType.VerboseDebugMessage:
                case NetIncomingMessageType.DebugMessage:
                case NetIncomingMessageType.WarningMessage:
                case NetIncomingMessageType.ErrorMessage:
                    Console.WriteLine(m.ReadString());
                    break;

                case NetIncomingMessageType.Data:
                    sender = m.SenderEndpoint;
                    return(compress?NetCompressor.Decompress(m):m);

                case NetIncomingMessageType.DiscoveryRequest:
                {
                    ISerializable info = Root.Instance.CurrentFlow.Query();
                    if (info != null)
                    {
                        NetOutgoingMessage m2 = server.CreateMessage();
                        m2.Write(info.ToString());
                        server.SendDiscoveryResponse(m2, m.SenderEndpoint);
                    }
                    break;
                }

                case NetIncomingMessageType.StatusChanged:
                {
                    NetConnectionStatus newStatus = (NetConnectionStatus)m.ReadByte();
                    string statusMessage          = m.ReadString();
                    Console.WriteLine(statusMessage);
                    switch (newStatus)
                    {
                    case NetConnectionStatus.Connected:
                        OnConnect(m.SenderConnection);
                        break;

                    case NetConnectionStatus.Disconnected:
                        OnDisconnect(m.SenderConnection);
                        break;
                    }
                }
                break;

                case NetIncomingMessageType.ConnectionApproval:
                {
                    int root_version = m.ReadInt32();
                    if (root_version != Root.Instance.Version)
                    {
                        Cheetah.Console.WriteLine("Client rejected: Wrong root version.");
                        m.SenderConnection.Deny("Wrong Root Version. Need " + Root.Instance.Version + ", got " + root_version);
                        break;
                    }
                    int mod_version = m.ReadInt32();
                    if (mod_version != Root.Instance.Mod.Version)
                    {
                        Cheetah.Console.WriteLine("Client rejected: Wrong mod version.");
                        m.SenderConnection.Deny("Wrong Mod Version. Need " + Root.Instance.Mod.Version + ", got " + mod_version);
                        break;
                    }
                    string password = m.ReadString();
                    if (password != this.Password && !string.IsNullOrEmpty(Password))
                    {
                        Cheetah.Console.WriteLine("Client rejected: Wrong password.");
                        m.SenderConnection.Deny("Wrong Password.");
                        break;
                    }

                    m.SenderConnection.Approve();
                }
                break;

                default:
                    Console.WriteLine("Unhandled type: " + m.MessageType);
                    break;
                }
                server.Recycle(m);
            }
            sender = null;
            return(null);
        }
Пример #6
0
 public virtual void Send(NetOutgoingMessage m)
 {
     server.SendMessage(compress?NetCompressor.Compress(m):m, server.Connections, NetDeliveryMethod.Unreliable, 0);
 }