public static PlayerShip BackToObj(string[] input) { PlayerShip p=new PlayerShip(); for(int x=0;x<input.Length;x++) p.rooms.Add(Room.BackToObj(input[x])); p.rooms.Sort(Room.Compare); return p; }
public drawingpanel(int scrWidth,int scrHeight) { this.Width=scrWidth; this.Height=scrHeight; this.Location=new Point(0,0); this.DoubleBuffered=true; this.Paint+=new System.Windows.Forms.PaintEventHandler(this.PaintEvent); this.MouseMove+=new System.Windows.Forms.MouseEventHandler(this.MouseMoveEvent); this.MouseDown+=new System.Windows.Forms.MouseEventHandler(this.MouseDownEvent); this.MouseUp+=new System.Windows.Forms.MouseEventHandler(this.MouseUpEvent); pl=new PlayerShip(); Invalidate(); mx=0; my=0; }