public Server()
        {
            consoleColor consoleColor = new consoleColor();

            Console.Clear();

            IPAddress ip   = IPAddress.Any;
            int       port = portCheckServer();

            TcpListener listener = new TcpListener(ip, port);

            listener.Start();

            Console.WriteLine("Opretter server vent venligst...");
            Console.Clear();
            consoleColor.green();
            Console.WriteLine("Server oprettet på port: " + port);
            consoleColor.gray();
            Console.WriteLine("Skriv den første besked.....");
            Console.WriteLine("<--------------->-|-|-<--------------->");

            AcceptClients(listener);

            bool isRunning = true;

            while (isRunning)
            {
                Console.Write("You: ");
                string text   = Console.ReadLine();
                byte[] buffer = Encoding.UTF8.GetBytes(text);
                foreach (TcpClient client in clients)
                {
                    try
                    {
                        client.GetStream().Write(buffer, 0, buffer.Length);
                    }
                    catch (System.IO.IOException)
                    {
                        break;
                    }
                    catch (System.InvalidOperationException)
                    {
                        break;
                    }
                }
            }
        }
        public ClientProgram()
        {
            consoleColor consoleColor = new consoleColor();
            TcpClient    client       = new TcpClient();
            bool         isRunning    = true;

            //Console.Clear();

            int port = portCheckClient();

            Console.Clear();
            IPAddress  ip       = ipCheckClient();
            IPEndPoint endPoint = new IPEndPoint(ip, port);

            Console.Clear();

            Console.WriteLine("Forbinder til server...");
            try
            {
                client.Connect(endPoint);
            }
            catch (SocketException)
            {
                Console.Clear();
                consoleColor.red();
                Console.WriteLine("Kunne ikke forbinde til serveren tjek om du har brugt den rigtige port og ip.");
                consoleColor.gray();
                Console.Write("Tryk ennter for at fortsætte...");
                Console.ReadLine();
                Console.Clear();
                return;
            }

            Console.Clear();
            consoleColor.green();
            Console.WriteLine("Forbinelse oprettet til server.");
            Console.WriteLine("Port: " + port);
            Console.WriteLine("Ip: " + ip);
            consoleColor.gray();
            Console.WriteLine("Skriv din første besked.....");
            Console.WriteLine("<--------------->-|-|-<--------------->");

            while (isRunning)
            {
                NetworkStream stream = client.GetStream();
                ReceiveMessage(stream);

                Console.Write("You: ");

                string text   = Console.ReadLine();
                byte[] buffer = Encoding.UTF8.GetBytes(text);
                stream.Write(buffer, 0, buffer.Length);

                if (text == "/ouit")
                {
                    isRunning = false;
                    client.Close();
                    Console.WriteLine("<--------------->-|-|-<--------------->");
                    Console.WriteLine("Du har forladt samtalen...");
                    Console.WriteLine("Tryk enter for at gå videre...");
                    Console.ReadLine();
                    Console.Clear();
                    return;
                }
            }

            client.Close();
        }