/// <summary> /// Link this client to the server Engine /// </summary> /// <param name="ip"> /// The ip. /// </param> /// <param name="port"> /// The port. /// </param> /// <param name="srv"> /// The srv. /// </param> /// <returns> /// The link. /// </returns> public static bool Link(string ip, int port, ChatServer srv) { try { Client = new IscClient(ip, port, srv); } catch (Exception e) { Console.WriteLine("[ISComm] Failure: " + e); return false; } return true; }
/// <summary> /// Link this client to the server Engine /// </summary> /// <param name="ip"> /// The ip. /// </param> /// <param name="port"> /// The port. /// </param> /// <param name="srv"> /// The srv. /// </param> /// <returns> /// The link. /// </returns> public static bool Link(string ip, int port, ChatServer srv) { try { Client = new IscClient(ip, port, srv); } catch (Exception e) { Console.WriteLine("[ISComm] Failure: " + e); return(false); } return(true); }