Пример #1
0
        /// <summary>
        /// refreshes a single bar after it's value has changed
        /// </summary>
        /// <param name="e"></param>
        private void RefreshBar(DataSource.ChartDataSourceBase.DataValueChangedEventArgs e)
        {
            BarObject bar;

            if (mBars.TryGetValue(e.ItemIndex, out bar))
            {
                double min    = ((IInternalBarData)Data).GetMinValue();
                double max    = ((IInternalBarData)Data).GetMaxValue();
                double interp = 0f;
                if (min != max)
                {
                    interp = (e.NewValue - min) / (max - min);
                }
                interp = Math.Max(0.0, Math.Min(1.0, interp));
                float height = (float)(interp * HeightRatio);
                float ySize  = height * bar.InitialScale.y;
                if (bar.Bar != null)
                {
                    bar.Bar.Generate((float)interp, ySize);
                }
                SetBarSize(bar.BarGameObject, new Vector3(BarSizeLink.Breadth * bar.InitialScale.x, ySize, BarSizeLink.Depth * bar.InitialScale.z), 0);
                bar.Size  = height;
                bar.Value = e.NewValue;
                FixBarLabels(bar);
            }
            InvokeOnRedraw();
        }
Пример #2
0
 private void MDataSource_DataValueChanged1(object sender, DataSource.ChartDataSourceBase.DataValueChangedEventArgs e)
 {
     if (e.MinMaxChanged == true || Stacked)
     {
         if (mBars.Count == 0)
         {
             Invalidate();
         }
         else
         {
             RefreshAllBars();
             FixAxisLabels();
         }
     }
     else
     {
         RefreshBar(e);
     }
 }
Пример #3
0
        private void MDataSource_DataValueChanged(object sender, DataSource.ChartDataSourceBase.DataValueChangedEventArgs e)
        {
            QuickInvalidate();
//            GeneratePie(true);
        }
Пример #4
0
 private void ValueChanged(object sender, DataSource.ChartDataSourceBase.DataValueChangedEventArgs e)
 {
     Invalidate();
 }