Пример #1
0
        private void newSpriteSheet_Click(object sender, EventArgs e)
        {
            Form childForm = new SpriteSheetForm();

            childForm.MdiParent = this;
            childForm.Text      = "Sprite Sheet" + childFormNumber++;
            childForm.Show();
        }
Пример #2
0
        private void OpenFile(object sender, EventArgs e)
        {
            OpenFileDialog openFileDialog = new OpenFileDialog();

            openFileDialog.InitialDirectory = Environment.GetFolderPath(Environment.SpecialFolder.Personal);
            openFileDialog.Filter           = "Text Files (*.txt)|*.txt|All Files (*.*)|*.*";
            if (openFileDialog.ShowDialog(this) == DialogResult.OK)
            {
                string     FileName  = openFileDialog.FileName;
                SpriteForm childForm = new SpriteForm();

                // Use a BinaryFormatter or SoapFormatter
                IFormatter formatter = new SoapFormatter();
                childForm.DeserializeItem(FileName, formatter);

                // normally we would validate that the form loaded (as in didn't throw an exception)
                // before making it visible so we can cleanly exit on error

                // Check if the spritesheet form is open containing the same spritesheet, if not then open one
                SpriteSheetForm form = childForm.FindSheet();
                if (form == null)
                {
                    Form spritesheetForm = new SpriteSheetForm(childForm.Spritesheet);
                    spritesheetForm.MdiParent = this;
                    spritesheetForm.Text      = "Sprite Sheet" + childFormNumber++;
                    spritesheetForm.Show();
                }
                else
                {
                    childForm.Spritesheet = form.Spritesheet;
                }

                // Finally, display thr SpriteForm
                childForm.MdiParent = this;
                childForm.Text      = "Sprite " + childFormNumber++;
                childForm.Show();
            }
        }