public FPSTestState(TextureManager textureManager)
 {
     _textureManager = textureManager;
     _font           = new Font(textureManager.Get("font"),
                                FontParser.Parse("font.fnt"));
     _fpsText = new Text("FPS:", _font);
 }
Пример #2
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 public SwirlEffectState(TextureManager manager)
 {
     _font = new Font(manager.Get("font"), FontParser.Parse("font.fnt"));
     _text = new Text("Hello", _font);
 }
 public CharacterBounceState(TextureManager manager)
 {
     _font = new Font(manager.Get("font"), FontParser.Parse("font.fnt"));
     _text = new Text("Hello", _font);
 }