ESDK_RTP_OpenChannel() приватный Метод

private ESDK_RTP_OpenChannel ( FrameDataCallBack frameDataCallBack, uint uiChannel ) : int
frameDataCallBack FrameDataCallBack
uiChannel uint
Результат int
Пример #1
0
        /// <summary>
        /// 打开rtp通道
        /// </summary>
        /// <param name="frameDataCallBack">回调函数,返回解析完成后的码流数据</param>
        /// <param name="uiChannel"></param>
        public void ESDK_RTP_OpenChannel(FrameDataCallBack frameDataCallBack, uint uiChannel)
        {
            NLogEx.LoggerEx logEx = new NLogEx.LoggerEx(log);
            logEx.Trace("Enter: RtpAdapter.ESDK_RTP_OpenChannel().");

            try
            {
                int iRet = SdkRtpInterface.ESDK_RTP_OpenChannel(frameDataCallBack, uiChannel);

                if (iRet != 0)
                {
                    logEx.Error("RtpAdapter.ESDK_RTP_OpenChannel ,error:{0}", iRet);
                }
            }
            catch (System.Exception ex)
            {
                logEx.Error("RtpAdapter.ESDK_RTP_OpenChannel ,Exception:{0}", ex.ToString());
            }
        }