public static SpawnPawnCorpse ( IntVec3 spawnCell, PawnKindDef pawnKindDef, Faction faction, float rotProgressInTicks, bool removeEquipment = false ) : void | ||
spawnCell | IntVec3 | |
pawnKindDef | PawnKindDef | |
faction | Faction | |
rotProgressInTicks | float | |
removeEquipment | bool | |
Результат | void |