Пример #1
0
        public static void Room2E()
        {
            RoomDesigns.TwoRight();

            Console.WriteLine("\n\nYou are in the first room.");
            int observed = 0;

            if (observed >= 2)
            {
                Program.FayytXP += 5;
            }

            string choice = Actions.ChooseFirst(); Console.ResetColor();

            while (choice != "straight" && choice != "s" && choice != "right" && choice != "r" && choice != "back" && choice != "b")
            {
                if (choice == "observe" || choice == "o")
                {
                    choice = Actions.Observe(); Console.ResetColor();
                }
                else if (choice == "pick up" || choice == "pick" || choice == "p")
                {
                    choice = Actions.PickUp(); Console.ResetColor();
                }
                else if (choice == "talk" || choice == "t")
                {
                    choice = Actions.Talk(); Console.ResetColor();
                }
                else if (choice == "magic" || choice == "m")
                {
                    observed++;
                    choice = Actions.Magic(); Console.ResetColor();
                }
                else if (choice == "attack" || choice == "a")
                {
                    observed++;
                    choice = Actions.Attack(); Console.ResetColor();
                }
                else if (choice == "defend" || choice == "d")
                {
                    observed++;
                    choice = Actions.Defend(); Console.ResetColor();
                }
                else if (choice == "heal" || choice == "h")
                {
                    observed++;
                    choice = Actions.Healing(); Console.ResetColor();
                }
                else if (choice == "left" || choice == "l")
                {
                    choice = Actions.Left(); Console.ResetColor();
                }
                else if (choice == "guide" || choice == "g")
                {
                    choice = Actions.Guide(); Console.ResetColor();
                }
                else
                {
                    choice = Actions.What(); Console.ResetColor();
                }
            }
            if (choice == "straight" || choice == "s")
            {
                Console.Write("You entered room 15 East.");
            }
            else if (choice == "right" || choice == "r")
            {
                Entrance();
            }
            else
            {
                Console.Write("You entered room 3 West.");
            }
        }
Пример #2
0
        public static void Entrance()
        {
            RoomDesigns.FayytCastle2();

            Console.WriteLine("\n\nYou stand at last at the gate of Castle Fayyt.");

            string choice = Actions.ChooseFirst(); Console.ResetColor();

            while (choice != "straight" && choice != "s")
            {
                RoomDesigns.FayytCastle2();

                if (choice == "observe" || choice == "o")
                {
                    Console.Write("\n" +
                                  "  You see a castle.  The walls are ancient and as you make" +
                                  "\na slow circuit around it, you can see evidence of other" +
                                  "\nscars.  Not only has the weather beaten down on the walls" +
                                  "\nof the castle, but it has been pitted as if doused in" +
                                  "\nacid.  There are deep red stains on the ground in" +
                                  "\ngeometric shapes that look just enough like pitchforks," +
                                  "\nsickles, and other weapons of terrified and angry" +
                                  "\nvillagers." +
                                  "\n\n  You shudder as you complete your circuit and return" +
                                  "\nto the gate.");

                    choice = Actions.ChooseNow(); Console.ResetColor();
                }

                else if (choice == "pick up" || choice == "pick" || choice == "p")
                {
                    Console.Write("\n  There's nothing out here to pick up..." +
                                  "\n\texcept maybe a disease.");

                    choice = Actions.ChooseNow(); Console.ResetColor();
                }

                else if (choice == "talk" || choice == "t")
                {
                    Console.Write("\n" +
                                  "  With no one else to brag to, you tell yourself how" +
                                  "\nincredibly talented, svelte, intelligent, attractive" +
                                  "\nand tenacious you are." +
                                  "\n  You believe it, too.");

                    choice = Actions.ChooseNow(); Console.ResetColor();
                }

                else if (choice == "magic" || choice == "m")
                {
                    Console.Write("\n" +
                                  "  The magical energies near this castle are amazing..." +
                                  "\nand so, so dark.  Just reaching into the pool of energy" +
                                  "\nto create a spark of light in your hand is like swimming" +
                                  "\nin the blackest ocean.  You shudder at the attempt." +
                                  "\nBut, oh!  The strength of that pool makes your feeble" +
                                  "\nlight glow many times brighter than normal!" +
                                  "\n  Perhaps you could get used to this feeling!");

                    choice = Actions.ChooseNow(); Console.ResetColor();
                }

                else if (choice == "attack" || choice == "a")
                {
                    Console.ForegroundColor = ConsoleColor.Blue; Console.Write("\n\"What are we?\"");
                    Console.ForegroundColor = ConsoleColor.Cyan; Console.Write("\n\"We're muggers!\"");
                    Console.ForegroundColor = ConsoleColor.Blue; Console.Write("\n\"And what do we do?\"");
                    Console.ForegroundColor = ConsoleColor.Cyan; Console.Write("\n\"We mug 'em!\"\n"); Console.ResetColor();
                    Console.Write("\nYou mugged the portcullis for "); Console.ForegroundColor = ConsoleColor.Yellow; Console.Write("100,000 gold"); Console.ResetColor(); Console.Write(".\n");

                    choice = Actions.ChooseNow(); Console.ResetColor();
                }

                else if (choice == "defend" || choice == "d")
                {
                    Console.Write("\n" +
                                  "  Block, parry, twist away, deflect, fall-back.\n\n" +
                                  "  It's quiet here.  You take a minute to ready yourself\n" +
                                  "for the fight to come.");

                    choice = Actions.ChooseNow(); Console.ResetColor();
                }

                else if (choice == "heal" || choice == "h")
                {
                    Console.Write("\nYou heal "); Console.ForegroundColor = ConsoleColor.Yellow; Console.Write("10"); Console.ResetColor(); Console.Write(" hit points.");

                    Fight.HeroHP += 10;

                    if (Fight.HeroHP > Fight.HeroHPMax)
                    {
                        Fight.HeroHP = Fight.HeroHPMax;
                    }
                    Console.Write("\n\nCurrent hit points are "); Console.ForegroundColor = ConsoleColor.Yellow; Console.Write(Fight.HeroHP); Console.ResetColor();

                    choice = Actions.ChooseNow(); Console.ResetColor();
                }

                else if (choice == "left" || choice == "l" || choice == "right" || choice == "r")
                {
                    Console.Write("\n" +
                                  "You are standing outside the gate of the castle.  To the\n" +
                                  "left and right of you is what used to be a moat.  You've\n" +
                                  "fashioned a kind of bridge over the long-overgrown moat,\n" +
                                  "and unless you want to find out if those long pointy\n" +
                                  "things growing up from the floor of the moat are still\n" +
                                  "deadly, I suggest you move straight ahead through the\n" +
                                  "portcullis.");

                    choice = Actions.ChooseNow(); Console.ResetColor();
                }

                else if (choice == "back" || choice == "b")
                {
                    Console.Write("\n" +
                                  "  Are you seriously going to give up now and go home?\n" +
                                  "CASTLE FAYYT, the pinnacle of your research and\n" +
                                  "preparation is before you now.  It's taken years of\n" +
                                  "scholarly pursuits, decades of physical preparation\n" +
                                  "and training, and months of travel through the most\n" +
                                  "difficult and inhospitable terrain to get here.  You\n" +
                                  "steel your nerves.  It was a momentary doubt.\n\n" +
                                  "  There's no turning back now.\n");

                    choice = Actions.ChooseNow(); Console.ResetColor();
                }

                else if (choice == "Guide" || choice == "g")
                {
                    choice = Actions.Guide(); Console.ResetColor();
                    //choice = Actions.chooseNow(); Console.ResetColor();
                }

                else
                {
                    choice = Actions.What(); Console.ResetColor();
                }
            }
            if (choice == "straight" || choice == "s")
            {
                Room2N();
            }
        }
Пример #3
0
        static void Main(string[] args)
        {
            Castle.SplashScreen();

            RoomDesigns.FayytCastle();

            Console.Write("\n\n\n" +
                          "  Welcome to Castle Fayyt." +
                          "\nA text adventure with experience." +
                          "\n\n  An adventurer - you - has stumbled" +
                          "\nupon an ancient text in a dusty tome." +
                          "\n\n  On it's yellowed and disintegrating" +
                          "\npages reads the history of "); Console.ForegroundColor = ConsoleColor.Magenta; Console.Write("Fayyt Ignatti"); Console.ResetColor();
            Console.Write("\n -- the fabled last Lady of Castle Fayyt --" +
                          "\nlong lost to time and passed into the" +
                          "\nrealms of legend and hearsay.");

            Console.ForegroundColor = ConsoleColor.Green; Console.WriteLine("\n\nPress enter to continue."); Console.ResetColor();
            Console.ReadLine();

            Console.Write("\n" +
                          "  On a corner of a page, barely" +
                          "\ndiscernible, was a hand-written note:");
            Console.ForegroundColor = ConsoleColor.DarkYellow; Console.Write("\n\n\tThe "); Console.ForegroundColor = ConsoleColor.Green; Console.Write("Chalice of Riches "); Console.ForegroundColor = ConsoleColor.DarkYellow; Console.Write("is safe. " +
                                                                                                                                                                                                                                                "\n\tHowever hard they search, nobody" +
                                                                                                                                                                                                                                                "\n\twill find it in my eternal chambers" +
                                                                                                                                                                                                                                                "\n\tfor I will guard it myself." +
                                                                                                                                                                                                                                                "\n\tInterlopers-- Be Warned!"); Console.ResetColor();
            Console.Write("\n\n" +
                          "  This small note led to years of" +
                          "\nresearch as you learned all you could about" +
                          "\nCastle Fayyt, the "); Console.ForegroundColor = ConsoleColor.Green; Console.Write("Chalice of Riches"); Console.ResetColor(); Console.Write("," +
                                                                                                                                                                         "\nand Lady Fayyt herself.");

            Console.ForegroundColor = ConsoleColor.Green; Console.WriteLine("\n\nPress enter to continue."); Console.ResetColor();
            Console.ReadLine();

            Console.WriteLine("\n\n" +
                              "  Some legends said her castle was burned" +
                              "\nto the ground while she screamed to death" +
                              "\nwithin its walls; while other legends said" +
                              "\ndespite every effort, nothing could destroy" +
                              "\nher castle, and she could never be killed.");
            Console.Write("\n\n" +
                          "  Despite all the difficulties and setbacks," +
                          "\nhere you stand at the entrance of Castle Fayyt." +
                          "\nLost to time, purged from memory, but now," +
                          "\nwithin your grasp.");

            Console.ForegroundColor = ConsoleColor.Green; Console.WriteLine("\n\nPress enter to continue."); Console.ResetColor();
            Console.ReadLine();

            Console.Write("\n\n" +
                          "  Will you be able to defeat what awaits you?" +
                          "\nTo wrest the "); Console.ForegroundColor = ConsoleColor.Green; Console.Write("Chalice of Riches"); Console.ResetColor(); Console.Write(" from the cold grasp" +
                                                                                                                                                                    "\nof the creature that once was "); Console.ForegroundColor = ConsoleColor.Magenta; Console.Write("Fayyt Ignatti"); Console.ResetColor(); Console.Write("? \n\n");

            while (true)
            {
                Console.WriteLine("Please enter a character name:"); Console.ForegroundColor = ConsoleColor.Cyan;
                PlayerName = Console.ReadLine(); Console.ResetColor();

                if (string.IsNullOrEmpty(PlayerName))
                {
                    Console.WriteLine("Every hero or heroinne needs a name.");
                }
                else
                {
                    break;
                }
            }

            Console.Write("\n\nWelcome to the game,"); Console.ForegroundColor = ConsoleColor.Cyan; Console.Write(PlayerName); Console.ResetColor(); Console.Write("." +
                                                                                                                                                                   "\n\tTry not to die.\n\n");

            Console.ForegroundColor = ConsoleColor.Green; Console.WriteLine("\n\nPress enter to begin your adventure."); Console.ResetColor();
            Console.ReadLine();

            Castle.Entrance();
        }