Пример #1
0
        private static void Killteal()
        {
            const int   range    = 850;
            const float aoeratio = 0.2f;

            var enemies = EntityManager.Heroes.Enemies.Where(n => n.IsValidTarget(range));
            var selectedTarget = TargetSelector.GetTarget(range, DamageType.Magical);
            var allTargets = new[] { selectedTarget }.Concat(enemies.Where(n => n.Index != selectedTarget.Index).OrderByDescending(n => Logics.TotalDamage(SpellSlot.Q, n) / n.Health)).Where(n => n.IsValidTarget() && !n.WillDie());


            var ksQ = KillSteal["KsQ"].Cast <CheckBox>().CurrentValue&&
                      Player.CanUseSpell(SpellSlot.Q) == SpellState.Ready;
            var ksW = KillSteal["KsW"].Cast <CheckBox>().CurrentValue&&
                      Player.CanUseSpell(SpellSlot.W) == SpellState.Ready;
            var ksE = KillSteal["KsE"].Cast <CheckBox>().CurrentValue&&
                      Player.CanUseSpell(SpellSlot.E) == SpellState.Ready;
            var ksR = KillSteal["KsR"].Cast <CheckBox>().CurrentValue&&
                      Player.CanUseSpell(SpellSlot.R) == SpellState.Ready;

            foreach (var enemy in allTargets)
            {
                if (ksE && Player.Instance.IsInRange(enemy, E.Range) && enemy.Killable(SpellSlot.E))
                {
                    E.Cast(enemy);
                    return;
                }

                if (ksW && Player.Instance.IsInRange(enemy, W.Range + W.Radius) && enemy.Killable(SpellSlot.W))
                {
                    var prediction = W.GetPrediction(enemy);

                    if (prediction.HitChance >= HitChance.High)
                    {
                        W.Cast(prediction.CastPosition);
                        return;
                    }
                }

                if (ksQ && Player.Instance.IsInRange(enemy, Q.Range) && enemy.Killable(SpellSlot.Q))
                {
                    var prediction = Q.GetPrediction(enemy);

                    if (prediction.HitChance >= HitChance.High)
                    {
                        Q.Cast(prediction.CastPosition);
                        return;
                    }
                }

                if (ksR && Player.Instance.IsInRange(enemy, R.Range) && enemy.Killable(SpellSlot.R))
                {
                    var prediction = R.GetPrediction(enemy);

                    if (prediction.HitChance >= HitChance.High)
                    {
                        R.Cast(prediction.CastPosition);
                        return;
                    }
                }
            }
        }
Пример #2
0
        private static void ByLast()
        {
            var minion = EntityManager.MinionsAndMonsters.Get(EntityManager.MinionsAndMonsters.EntityType.Minion, EntityManager.UnitTeam.Enemy, Player.Instance.ServerPosition, E.Range).FirstOrDefault(m => E.IsReady() && m.IsValidTarget(E.Range) && Prediction.Health.GetPrediction(m, E.CastDelay) <= Logics.GetMinionTarget(m, SpellSlot.E));

            if (Farm["Elast"].Cast <CheckBox>().CurrentValue&& !(Farm["Buff"].Cast <CheckBox>().CurrentValue) && E.IsReady() && minion.IsValidTarget(E.Range))
            {
                E.Cast(minion);
            }

            if (Farm["Elast"].Cast <CheckBox>().CurrentValue&& Farm["Buff"].Cast <CheckBox>().CurrentValue&& E.IsReady() && minion.IsValidTarget(E.Range) && minion.HasBuffOfType(BuffType.Poison))
            {
                E.Cast(minion);
            }
        }
Пример #3
0
        private static void ByLane()
        {
            var minion1 = EntityManager.MinionsAndMonsters.GetLaneMinions().Where(m => m.IsValidTarget(E.Range)).OrderBy(m => !(m.Health <= Logics.GetMinionTarget(m, SpellSlot.E))).ThenBy(m => !m.HasBuffOfType(BuffType.Poison)).ThenBy(m => m.Health).FirstOrDefault();
            var minion2 = EntityManager.MinionsAndMonsters.GetLaneMinions().FirstOrDefault(m => m.IsValidTarget(E.Range) && m.HasBuffOfType(BuffType.Poison));
            var minion3 = EntityManager.MinionsAndMonsters.GetLaneMinions().Where(m => m.IsValidTarget(W.Range)).ToArray();

            if (minion3.Length == 0)
            {
                return;
            }

            var minionlocation = Prediction.Position.PredictCircularMissileAoe(minion3, W.Range, W.Width, W.CastDelay, W.Speed).OrderByDescending(r => r.GetCollisionObjects <Obj_AI_Minion>().Length).FirstOrDefault();

            if (Farm["Qf"].Cast <CheckBox>().CurrentValue&& Q.IsReady())
            {
                var predictedMinion = minionlocation.GetCollisionObjects <Obj_AI_Minion>();
                if (predictedMinion.Length >= Farm["Qq"].Cast <Slider>().CurrentValue)
                {
                    Q.Cast(minionlocation.CastPosition);
                }
            }

            if (Farm["Qf"].Cast <CheckBox>().CurrentValue&& Q.IsReady() && _Player.ManaPercent >= Farm["Manal"].Cast <Slider>().CurrentValue)
            {
                var predictedMinion = minionlocation.GetCollisionObjects <Obj_AI_Minion>();
                if (predictedMinion.Length >= Farm["Qq"].Cast <Slider>().CurrentValue)
                {
                    Q.Cast(minionlocation.CastPosition);
                }
            }

            if (Farm["Wf"].Cast <CheckBox>().CurrentValue&& W.IsReady() && _Player.ManaPercent >= Farm["Manal"].Cast <Slider>().CurrentValue)
            {
                var predictedMinion = minionlocation.GetCollisionObjects <Obj_AI_Minion>();
                if (predictedMinion.Length >= Farm["Ww"].Cast <Slider>().CurrentValue)
                {
                    W.Cast(minionlocation.CastPosition);
                }
            }

            if (Farm["Ef"].Cast <CheckBox>().CurrentValue&& E.IsReady() && Cassio.ManaPercent >= Farm["Manal"].Cast <Slider>().CurrentValue&& minion1.IsValidTarget(E.Range))
            {
                E.Cast(minion2);
            }
        }
Пример #4
0
        private static void ByJungle()
        {
            var monster  = EntityManager.MinionsAndMonsters.GetJungleMonsters().Where(m => m.IsValidTarget(E.Range)).OrderBy(m => !(m.Health <= Logics.GetMinionTarget(m, SpellSlot.E))).ThenBy(m => !m.HasBuffOfType(BuffType.Poison)).ThenBy(m => m.Health).FirstOrDefault();
            var monster2 = EntityManager.MinionsAndMonsters.GetJungleMonsters().Where(m => m.IsValidTarget(W.Range)).ToArray();

            if (monster2.Length == 0)
            {
                return;
            }
            var monsterlocation = Prediction.Position.PredictCircularMissileAoe(monster2, W.Range, W.Width, W.CastDelay, W.Speed).OrderByDescending(r => r.GetCollisionObjects <Obj_AI_Minion>().Length).FirstOrDefault();

            if (Farm["Ej"].Cast <CheckBox>().CurrentValue&& !Farm["AAw"].Cast <CheckBox>().CurrentValue&& E.IsReady() && Cassio.ManaPercent >= Farm["Manaj"].Cast <Slider>().CurrentValue&& monster.IsValidTarget(E.Range))
            {
                E.Cast(monster);
            }
            if (Farm["Ej"].Cast <CheckBox>().CurrentValue&& Farm["AAw"].Cast <CheckBox>().CurrentValue&& !Orbwalker.IsAutoAttacking && E.IsReady() && Cassio.ManaPercent >= Farm["Manaj"].Cast <Slider>().CurrentValue&& monster.IsValidTarget(E.Range))
            {
                E.Cast(monster);
            }
            if (Farm["Qj"].Cast <CheckBox>().CurrentValue&& Q.IsReady() && _Player.ManaPercent >= Farm["Manaj"].Cast <Slider>().CurrentValue)
            {
                {
                    Q.Cast(monsterlocation.CastPosition);
                }
            }

            if (Farm["Wj"].Cast <CheckBox>().CurrentValue&& W.IsReady() && _Player.ManaPercent >= Farm["Manaj"].Cast <Slider>().CurrentValue)
            {
                {
                    W.Cast(monsterlocation.CastPosition);
                }
            }
        }