Пример #1
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        public Poker()
        {
            InitializeComponent();

            _deck = new DeckOfCards();
            _cards = new List<Card>();
        }
Пример #2
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 protected virtual void StartGame()
 {
     Deck = new DeckOfCards();
     Deck.Shuffle();
     lblDeck.Text = Deck.Count.ToString();
     btnDeal.Enabled = true;
     btnStart.Enabled = false;
 }
Пример #3
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        public void DealCards()
        {
            DeckOfCards deck = new DeckOfCards();
            Assert.AreEqual(52, deck.Count);

            deck.Deal(5);
            Assert.AreEqual(5, deck.Count);

            deck.ResetDeck();
            Assert.AreEqual(52, deck.Count);
        }
Пример #4
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 public GuessTheCard()
 {
     InitializeComponent();
     _deckToPick = new DeckOfCards();
 }
 public GuessTheCard()
 {
     InitializeComponent();
     _deckToPick = new DeckOfCards();
 }
 private void StartGame()
 {
     _deck = new DeckOfCards();
     _deck.Shuffle();
     lblDeck.Text = _deck.Count.ToString();
     lblCard.Visible = false;
     lblGuesses.Text = "0";
     lblCardName.Visible = true;
     lblHints.Text = "";
     cbPickDeck.Items.Clear();
 }
Пример #7
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 // This button method will reset the Deck to its original full 52 cards
 private void button5_Click(object sender, EventArgs e)
 {
     Deck          = new DeckOfCards();
     textBox3.Text = Deck.numCards.ToString();
     textBox2.Text = "";
 }
 private void LoadGame()
 {
     _deck = new DeckOfCards();
     _upCards = new List<Card>();
     _blackjack = new BlackJack(_upCards);
     _deck.Shuffle();
     lblDeck.Text = _deck.Count.ToString();
     lbUpCards.Items.Clear();
     lblSum.Text = "0";
     lblHoleCard.Text = "???";
     btnStart.Enabled = true;
     btnHitMe.Enabled = false;
 }