private void Awake() { carouselCenterOnChild = carouselCenterOnChild ?? GetComponent <CarouselCenterOnChild>(); carousel = carousel ?? GetComponent <AbstractCarousel>(); if (carousel != null) { Moveable = carousel; } }
protected virtual void Awake() { inertialMotor = inertialMotor ?? GetComponent<InertialMotor>(); carousel = carousel ?? GetComponent<AbstractCarousel>(); }
protected virtual void Awake() { inertialMotor = inertialMotor ?? GetComponent <InertialMotor>(); carousel = carousel ?? GetComponent <AbstractCarousel>(); }
private void Awake() { carouselCenterOnChild = carouselCenterOnChild ?? GetComponent<CarouselCenterOnChild>(); carousel = carousel ?? GetComponent<AbstractCarousel>(); if (carousel != null) { Moveable = carousel; } }