public void AddSelected(CardBuilder card) { // We want to add from the bottom-up // So we find the first empty space foreach (CardLabel l in SelectionBoxes) { if (l.Card == null) { l.Text = card.NameData; l.BackColor = Color.FromArgb(231, 89, 82); l.Card = card; if (card.TypeID == CardBuilder.CardType.Minion) { l.Image = Properties.Resources.SelectionMinion; } else if (card.TypeID == CardBuilder.CardType.Power) { l.Image = Properties.Resources.SelectionPower; } else if (card.TypeID == CardBuilder.CardType.Spell) { l.Image = Properties.Resources.SelectionSpell; } break; } } }
public void RenderCard(CardBuilder card) { CardReferenced = card; CardArt.Image = card.ArtData; CardInfo.Text = card.DescriptionData; CardName.Text = card.NameData; CardCost.Text = card.ManaCostData.ToString(); if (card.TypeID == CardBuilder.CardType.Minion) { CardAttack.Text = card.AttackData.ToString(); CardAttack.Visible = true; CardHealth.Text = card.HealthData.ToString(); CardHealth.Visible = true; } else { CardAttack.Visible = false; CardHealth.Visible = false; } }