Пример #1
0
        public bool Play(CardRowConfiguration startConfig, bool isPlayerTurn)
        {
            var config = startConfig;

            DisplayConfig(config, isPlayerTurn);
            while (config.GetState() != CardGameState.Win && config.GetState() != CardGameState.Lose)
            {
                var move =
                    isPlayerTurn ?
                    GetUserMove(config) :
                    _solver.GetBestMove(config);
                config       = config.Move(move);
                isPlayerTurn = !isPlayerTurn;
                DisplayConfig(config, isPlayerTurn);
            }

            var state = config.GetState();

            switch (state)
            {
            case CardGameState.Win:
                return(isPlayerTurn);

            case CardGameState.Lose:
                return(!isPlayerTurn);
            }

            throw new Exception("Invalid game state.");
        }
Пример #2
0
 public void DisplayConfig(CardRowConfiguration config, bool isPlayerTurn)
 {
     Console.Clear();
     config.Draw();
     if (!isPlayerTurn)
     {
         Thread.Sleep(TimeSpan.FromSeconds(2));
     }
 }
Пример #3
0
        public int GetNodeScore(CardRowConfiguration config, int depth = 1)
        {
            var isPlayerTurn = depth % 2 != 0;

            var state = config.GetState();

            if (isPlayerTurn)
            {
                switch (state)
                {
                case CardGameState.PredictLose:
                    return(-depth);

                case CardGameState.PredictWin:
                    return(100 - depth);

                case CardGameState.Lose:
                    return(-100);

                case CardGameState.Win:
                    return(100);
                }
            }
            else
            {
                switch (state)
                {
                case CardGameState.PredictLose:
                    return(100 - depth);

                case CardGameState.PredictWin:
                    return(-depth);

                case CardGameState.Lose:
                    return(100);

                case CardGameState.Win:
                    return(-100);
                }
            }

            var children = config.GetChildConfigurations();

            return(children.Select(c => GetNodeScore(c, depth + 1))
                   .OrderBy(x => x < 0)
                   .ThenByDescending(x => x)
                   .First());
        }
Пример #4
0
        public Move GetUserMove(CardRowConfiguration configuration)
        {
            int row         = -1;
            int maxRowValue = 0;
            int value       = 0;

            var rowKey = new ConsoleKeyInfo();

            while (maxRowValue == 0)
            {
                Console.Write("Enter row [0 - 2] -- must have more than 0 items: ");
                rowKey = Console.ReadKey();
                Console.WriteLine();

                if (char.IsDigit(rowKey.KeyChar))
                {
                    row = int.Parse(rowKey.KeyChar.ToString());
                    if (row >= 0 && row <= 2)
                    {
                        maxRowValue = configuration.GetMaxRowValue(row);
                    }
                }
            }


            var valueKey = new ConsoleKeyInfo();

            while (!char.IsDigit(valueKey.KeyChar) ||
                   value < 1 || value > maxRowValue)
            {
                Console.Write($"How much to take? [1 - {maxRowValue}]: ");
                valueKey = Console.ReadKey();
                Console.WriteLine();
                if (char.IsDigit(valueKey.KeyChar))
                {
                    value = int.Parse(valueKey.KeyChar.ToString());
                }
            }

            var move = new Move(3)
            {
                RowSubtracts = { [row] = value }
            };

            return(move);
        }
Пример #5
0
 // Get next best move
 public Move GetBestMove(CardRowConfiguration config)
 {
     return(config.GetPossibleMoves()
            .MinBy(move => GetNodeScore(config.Move(move)))
            .First());
 }
Пример #6
0
 public CardRowConfiguration(CardRowConfiguration other)
 {
     Row1 = other.Row1;
     Row2 = other.Row2;
     Row3 = other.Row3;
 }