void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.user1Level = ((CardGameClient.Digit)(target)); return; case 2: this.user2Level = ((CardGameClient.Digit)(target)); return; case 3: this.turnBtn = ((CardGameClient.StyledBtn)(target)); return; case 4: this.firstUserNick = ((System.Windows.Controls.Label)(target)); return; case 5: this.twoUserNick = ((System.Windows.Controls.Label)(target)); return; case 6: this.turnLabel = ((System.Windows.Controls.TextBlock)(target)); #line 52 "..\..\..\..\Controls\inGameTopInfo.xaml" this.turnLabel.MouseEnter += new System.Windows.Input.MouseEventHandler(this.turnLabel_MouseEnter); #line default #line hidden return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 8 "..\..\..\..\Controls\CardPlace.xaml" ((CardGameClient.CardPlace)(target)).MouseDown += new System.Windows.Input.MouseButtonEventHandler(this.UserControl_MouseDown); #line default #line hidden return; case 2: this.GridMain = ((System.Windows.Controls.Grid)(target)); #line 9 "..\..\..\..\Controls\CardPlace.xaml" this.GridMain.MouseEnter += new System.Windows.Input.MouseEventHandler(this.Grid_MouseEnter); #line default #line hidden #line 9 "..\..\..\..\Controls\CardPlace.xaml" this.GridMain.MouseLeave += new System.Windows.Input.MouseEventHandler(this.GridMain_MouseLeave); #line default #line hidden #line 10 "..\..\..\..\Controls\CardPlace.xaml" this.GridMain.MouseRightButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.GridMain_MouseRightButtonUp); #line default #line hidden return; case 3: this.borderGrid = ((System.Windows.Controls.Border)(target)); return; case 4: this.CardCrid = ((System.Windows.Controls.Grid)(target)); return; case 5: this.Portrait = ((System.Windows.Controls.Image)(target)); return; case 6: this.borderImg = ((System.Windows.Controls.Image)(target)); return; case 7: this.AttackBar = ((System.Windows.Controls.Image)(target)); return; case 8: this.AttakDig = ((CardGameClient.Digit)(target)); return; case 9: this.DefBar = ((System.Windows.Controls.Image)(target)); return; case 10: this.DefDig = ((CardGameClient.Digit)(target)); return; case 11: this.HpBar = ((System.Windows.Controls.Image)(target)); return; case 12: this.HpDig = ((CardGameClient.Digit)(target)); return; case 13: this.dmgLabel = ((System.Windows.Controls.Label)(target)); return; case 14: this.dmgLabeladtnl = ((System.Windows.Controls.Label)(target)); return; case 15: this.dmgImgEffect = ((System.Windows.Controls.Image)(target)); return; case 16: this.InjuryEffect = ((System.Windows.Controls.Image)(target)); return; case 17: this.InjuredToolTip = ((System.Windows.Controls.ToolTip)(target)); return; case 18: this.sellBtn = ((CardGameClient.sellmenu)(target)); return; } this._contentLoaded = true; }