Пример #1
0
 public Player(Side side)
 {
     this.deck = deck;
 }
Пример #2
0
        /*private Card targetedCard = null;
         * public Card targetCard()
         * {
         *  return targetedCard;
         * }*/

        //needs testing, may break if selecting a friendly source
        public void SetTargetCard(MouseState mouseState, HorizontalContainer container, Card card, Side side)
        {
            if (mouseState.LeftButton == ButtonState.Pressed && !container.isWithinModifiedPosition(mouseState, card))
            {
                foreach (FunctionalRow row in side.Rows)
                {
                    if (row.revealed)
                    {
                        foreach (Card newCard in row.cardsInContainer)
                        {
                            if (row.isWithinModifiedPosition(mouseState, newCard))
                            {
                                newCard.setSelected();
                            }
                            else
                            {
                                newCard.setRegular();
                            }
                        }
                    }
                }
            }

            /*if(mouseState.LeftButton == ButtonState.Released)
             * {
             *  foreach(FunctionalRow row in side.Rows)
             *  {
             *      if (row.playState == Card.PlayState.Revealed)
             *      {
             *          foreach (Card newCard in row.cardsInContainer)
             *          {
             *                  newCard.setRegular();
             *          }
             *      }
             *  }
             * }*/
        }