private void Button3_Click(object sender, EventArgs e) { SaveGameHelper saveGameHelper = new SaveGameHelper { Level_ID = 2, Player_ID = StartScreen.PlayerID, Level_Score = Form1.score, Special_Count = 0, //wind + Monster_Count = Form2.boltScore, //lightbolt kills Level_Time = 0, // time to complete level in seconds Level_Attempts = StartScreen.LevelTryCounter, // how many attempts before completing level Char_Points = Form2.score }; saveGameHelper.SaveLevel(); if (Form2.deathByBlackHole) { saveGameHelper.Player_Achievement = SaveGameHelper.Achievements.Black_Hole; saveGameHelper.Achievement_Data = achieved; saveGameHelper.SaveAchievement(); } else if (Form2.deathByBolt) { saveGameHelper.Player_Achievement = SaveGameHelper.Achievements.Electrocuted; saveGameHelper.Achievement_Data = achieved; saveGameHelper.SaveAchievement(); } StartScreen.char_level = saveGameHelper.Char_Level; label4.Visible = true; }
private void Button1_Click(object sender, EventArgs e) { SaveGameHelper saveGameHelper = new SaveGameHelper { Level_ID = 3, Player_ID = StartScreen.PlayerID, Level_Score = Form3.score, Special_Count = 1, //wind + Monster_Count = Form3.boltScore + 1, //lightbolt kills + Moon Level_Time = int.Parse(Form3.time), // time to complete level in seconds Level_Attempts = StartScreen.LevelTryCounter, // how many attempts before completing level Char_Points = Form3.score }; saveGameHelper.SaveLevel(); if (Form1.score == 0) { saveGameHelper.Player_Achievement = SaveGameHelper.Achievements.Skipper; saveGameHelper.Achievement_Data = achieved; saveGameHelper.SaveAchievement(); } else { saveGameHelper.Player_Achievement = SaveGameHelper.Achievements.Star_Light; saveGameHelper.Achievement_Data = Form1.score / star; saveGameHelper.SaveAchievement(); } if (int.Parse(Form1.time) <= minute) { saveGameHelper.Player_Achievement = SaveGameHelper.Achievements.Light_Speed_3; saveGameHelper.Achievement_Data = int.Parse(Form1.time); saveGameHelper.SaveAchievement(); } if (Form3.boltScore > 0) { saveGameHelper.Player_Achievement = SaveGameHelper.Achievements.Kills_3; saveGameHelper.Achievement_Data = Form3.boltScore; saveGameHelper.SaveAchievement(); } saveGameHelper.Player_Achievement = SaveGameHelper.Achievements.Defeat_Moon; saveGameHelper.Achievement_Data = achieved; saveGameHelper.SaveAchievement(); StartScreen.char_level = saveGameHelper.Char_Level; StartScreen.LevelTryCounter = 0; label4.Visible = true; }