Пример #1
0
 /// <summary>
 /// 使选中方块无效并重绘(移动选中的方块)
 /// </summary>
 /// <param name="dostatic"></param>
 /// <param name="rect"></param>
 public void DoInvalidate(bool dostatic, RectangleF rect)
 {
     if (dostatic)
     {
         m_staticDirty = true;
     }
     Invalidate(ScreenUtils.ConvertRect(rect));
 }
Пример #2
0
        }        /// <summary>

        /// 在画布按照IDrawObject重画
        /// </summary>
        /// <param name="obj"></param>
        void RepaintObject(IDrawObject obj)
        {
            if (obj == null)
            {
                return;
            }
            CanvasWrapper dc             = new CanvasWrapper(this, Graphics.FromHwnd(Handle), ClientRectangle);
            RectangleF    invalidaterect = ScreenUtils.ConvertRect(ScreenUtils.ToScreenNormalized(dc, obj.GetBoundingRect(dc)));

            obj.Draw(dc, invalidaterect);
            dc.Graphics.Dispose();
            dc.Dispose();
        }
Пример #3
0
        protected void DrawPoint(ICanvas canvas, Pen pen, Brush fillBrush)
        {
            Rectangle screenrect = ScreenUtils.ConvertRect(ScreenUtils.ToScreenNormalized(canvas, m_boundingRect));

            canvas.Graphics.DrawRectangle(pen, screenrect);
            screenrect.X++;
            screenrect.Y++;
            screenrect.Width--;
            screenrect.Height--;
            if (fillBrush != null)
            {
                canvas.Graphics.FillRectangle(fillBrush, screenrect);
            }
        }
Пример #4
0
        /// <summary>
        /// 鼠标移动事件
        /// </summary>
        /// <param name="e"></param>
        protected override void OnMouseMove(MouseEventArgs e)
        {
            base.OnMouseMove(e);
            if (m_selection != null)
            {
                Graphics dc = Graphics.FromHwnd(Handle);
                m_selection.SetMousePoint(dc, new PointF(e.X, e.Y));
                dc.Dispose();
                return;
            }

            if (m_commandType == eCommandType.pan && e.Button == MouseButtons.Left)            //如果选择pan(移动画布),切按住鼠标左键
            {
                m_dragOffset.X    = -(m_mousedownPoint.X - e.X);
                m_dragOffset.Y    = -(m_mousedownPoint.Y - e.Y);
                m_lastCenterPoint = CenterPointUnit();
                DoInvalidate(true);
            }
            UnitPoint mousepoint;
            UnitPoint unitpoint = ToUnit(new PointF(e.X, e.Y));

            if (m_commandType == eCommandType.draw || m_commandType == eCommandType.move || m_nodeMoveHelper.IsEmpty == false)            //如果使绘制或者移动或节点移动或节点移动为空
            {
                Rectangle  invalidaterect = Rectangle.Empty;
                ISnapPoint newsnap        = null;
                mousepoint = GetMousePoint();
                if (RunningSnapsEnabled)
                {
                    newsnap = m_model.SnapPoint(m_canvaswrapper, mousepoint, m_runningSnapTypes, null);
                }
                if (newsnap == null)
                {
                    newsnap = m_model.GridLayer.SnapPoint(m_canvaswrapper, mousepoint, null);
                }
                if ((m_snappoint != null) && ((newsnap == null) || (newsnap.SnapPoint != m_snappoint.SnapPoint) || m_snappoint.GetType() != newsnap.GetType()))                //绘图时点击左键生成节点
                {
                    Console.WriteLine("canvas 688");
                    invalidaterect = ScreenUtils.ConvertRect(ScreenUtils.ToScreenNormalized(m_canvaswrapper, m_snappoint.BoundingRect));
                    invalidaterect.Inflate(2, 2);
                    RepaintStatic(invalidaterect);                     // remove old snappoint
                    m_snappoint = newsnap;
                }
                if (m_commandType == eCommandType.move)//使用移动工具时,重画图像
                {
                    Invalidate(invalidaterect);
                }

                if (m_snappoint == null)
                {
                    m_snappoint = newsnap;
                }
            }
            m_owner.SetPositionInfo(unitpoint);          //给出绘制信息
            m_owner.SetSnapInfo(m_snappoint);            //给出绘制信息


            //UnitPoint mousepoint;
            if (m_snappoint != null)
            {
                mousepoint = m_snappoint.SnapPoint;
            }
            else
            {
                mousepoint = GetMousePoint();
            }

            if (m_newObject != null)            //如果不为空则重画*
            {
                //MessageBox.Show(m_newObject.ToString());
                //Console.WriteLine(m_newObject.ToString());
                Rectangle invalidaterect = ScreenUtils.ConvertRect(ScreenUtils.ToScreenNormalized(m_canvaswrapper, m_newObject.GetBoundingRect(m_canvaswrapper)));
                invalidaterect.Inflate(2, 2);
                RepaintStatic(invalidaterect);
                m_newObject.OnMouseMove(m_canvaswrapper, mousepoint);
                RepaintObject(m_newObject);
            }
            if (m_snappoint != null)            //如果不为空则重画
            {
                RepaintSnappoint(m_snappoint);
            }

            if (m_moveHelper.HandleMouseMoveForMove(mousepoint))                        //重绘
            {
                Refresh();                                                              //Invalidate();
            }
            RectangleF rNoderect = m_nodeMoveHelper.HandleMouseMoveForNode(mousepoint); //坐标获取

            if (rNoderect != RectangleF.Empty)
            {
                Rectangle invalidaterect = ScreenUtils.ConvertRect(ScreenUtils.ToScreenNormalized(m_canvaswrapper, rNoderect)); //坐标转换
                RepaintStatic(invalidaterect);                                                                                  //重绘
                CanvasWrapper dc = new CanvasWrapper(this, Graphics.FromHwnd(Handle), ClientRectangle);
                dc.Graphics.Clip = new Region(ClientRectangle);
                //m_nodeMoveHelper.DrawOriginalObjects(dc, rNoderect);
                m_nodeMoveHelper.DrawObjects(dc, rNoderect);
                if (m_snappoint != null)
                {
                    RepaintSnappoint(m_snappoint);                    //重绘
                }
                dc.Graphics.Dispose();
                dc.Dispose();
            }
        }
Пример #5
0
        protected override void OnMouseMove(MouseEventArgs e)
        {
            base.OnMouseMove(e);
            if (m_selection != null)
            {
                Graphics dc = Graphics.FromHwnd(Handle);
                m_selection.SetMousePoint(dc, new PointF(e.X, e.Y));
                dc.Dispose();
                return;
            }

            if (m_commandType == eCommandType.pan &&
                (e.Button == MouseButtons.Left || e.Button == MouseButtons.Middle))
            {
                m_dragOffset.X    = -(m_mousedownPoint.X - e.X);
                m_dragOffset.Y    = -(m_mousedownPoint.Y - e.Y);
                m_lastCenterPoint = CenterPointUnit();
                DoInvalidate(true);
            }
            UnitPoint mousepoint;
            UnitPoint unitpoint = ToUnit(new PointF(e.X, e.Y));

            if (m_commandType == eCommandType.draw || m_commandType == eCommandType.move || m_nodeMoveHelper.IsEmpty == false)
            {
                Rectangle  invalidaterect = Rectangle.Empty;
                ISnapPoint newsnap        = null;
                mousepoint = GetMousePoint();
                if (RunningSnapsEnabled)
                {
                    newsnap = m_model.SnapPoint(m_canvaswrapper, mousepoint, m_runningSnapTypes, null);
                }
                if (newsnap == null)
                {
                    newsnap = m_model.GridLayer.SnapPoint(m_canvaswrapper, mousepoint, null);
                }
                if ((m_snappoint != null) && ((newsnap == null) || (newsnap.SnapPoint != m_snappoint.SnapPoint) || m_snappoint.GetType() != newsnap.GetType()))
                {
                    invalidaterect = ScreenUtils.ConvertRect(ScreenUtils.ToScreenNormalized(m_canvaswrapper, m_snappoint.BoundingRect));
                    invalidaterect.Inflate(2, 2);
                    RepaintStatic(invalidaterect);                     // remove old snappoint
                    m_snappoint = newsnap;
                }
                if (m_commandType == eCommandType.move)
                {
                    Invalidate(invalidaterect);
                }

                if (m_snappoint == null)
                {
                    m_snappoint = newsnap;
                }
            }
            m_owner.SetPositionInfo(unitpoint);
            m_owner.SetSnapInfo(m_snappoint);

            //UnitPoint mousepoint;
            if (m_snappoint != null)
            {
                mousepoint = m_snappoint.SnapPoint;
            }
            else
            {
                mousepoint = GetMousePoint();
            }

            if (m_newObject != null)
            {
                Rectangle invalidaterect = ScreenUtils.ConvertRect(ScreenUtils.ToScreenNormalized(m_canvaswrapper, m_newObject.GetBoundingRect(m_canvaswrapper)));
                invalidaterect.Inflate(2, 2);
                RepaintStatic(invalidaterect);

                m_newObject.OnMouseMove(m_canvaswrapper, mousepoint);
                RepaintObject(m_newObject);
            }
            if (m_snappoint != null)
            {
                RepaintSnappoint(m_snappoint);
            }

            if (m_moveHelper.HandleMouseMoveForMove(mousepoint))
            {
                Refresh();                 //Invalidate();
            }
            RectangleF rNoderect = m_nodeMoveHelper.HandleMouseMoveForNode(mousepoint);

            if (rNoderect != RectangleF.Empty)
            {
                Rectangle invalidaterect = ScreenUtils.ConvertRect(ScreenUtils.ToScreenNormalized(m_canvaswrapper, rNoderect));
                RepaintStatic(invalidaterect);

                CanvasWrapper dc = new CanvasWrapper(this, Graphics.FromHwnd(Handle), ClientRectangle);
                dc.Graphics.Clip = new Region(ClientRectangle);
                //m_nodeMoveHelper.DrawOriginalObjects(dc, rNoderect);
                m_nodeMoveHelper.DrawObjects(dc, rNoderect);
                if (m_snappoint != null)
                {
                    RepaintSnappoint(m_snappoint);
                }

                dc.Graphics.Dispose();
                dc.Dispose();
            }
        }