Handles the indexing and updating of all zones in the world.
Пример #1
0
        /// <summary>
        /// A whole neww worlddddddd!
        /// </summary>
        public World()
        {
            m_entities = new ConcurrentDictionary<int, ServerEntity>();

            m_tcp = new TCPDispatcher(IPAddress.Any, TCP_PORT);
            m_tcp.SocketConnected += TCP_SocketConnected;

            ZoneManager = new ZoneManager();
        }