Пример #1
0
        /// <summary>
        /// 是否为玩家
        /// </summary>
        /// <param name="nation"></param>
        /// <returns></returns>
        private bool IsPlayerCtrl(BaseUnit unit)
        {
            if (unit == null)
            {
                return(false);
            }

            if (!unit.IsPlayerCtrl())
            {
                return(false);
            }

            return(true);
        }
Пример #2
0
 //是否进入AI托管(进入AI托管,不一定AI会操作)
 public bool IsAIHosting(BaseUnit unit)
 {
     return((IsAIHosting() && unit.IsPlayerCtrl()) || unit.IsAI());
 }