public static string Yellow(this string name) => BaseUIUtil.Yellow(name);
public static string RoundSign(this float f) => BaseUIUtil.RoundSign(f);
public static string Bool(this bool val) => BaseUIUtil.Bool(val);
public static string TwoDS(this float f) => BaseUIUtil.TwoDS(f);
public static string Sign(this float val) => BaseUIUtil.Sign(val);
public static string OneDC(this float f, bool isReverseCol = false) => BaseUIUtil.OneDC(f, isReverseCol);
public static string TwoD(this float f, bool isOption = false) => BaseUIUtil.TwoD(f, isOption);
public static string Floor(this float f) => BaseUIUtil.Floor(f);
public static string Ceil(this float f) => BaseUIUtil.Ceil(f);
public static string ToHex(this Color color) => BaseUIUtil.ToHex(color);
public static string Indent(this string str) => BaseUIUtil.Indent(str);
public static Color ToColor(this string str) => BaseUIUtil.FromHex(str);
public static string Grey(this string name) => BaseUIUtil.Grey(name);
public static string Grey(this float number) => BaseUIUtil.Grey(number);
public static string ColSign(this float number, bool reverseColor = false) => BaseUIUtil.ColSign(number, reverseColor);
public static string PerSign(this int percent) => BaseUIUtil.AddPerSign(percent);
public static string ColSign(this int number) => BaseUIUtil.ColSign(number);
public static string PerCS(this float percent, bool reverseColor = false) => BaseUIUtil.PerCS(percent, reverseColor);
public static string OneDS(this float f) => BaseUIUtil.OneDS(f);
public static string PerRiseCol(this float num, bool isReverseColor = false, bool isHaveSignal = true) => BaseUIUtil.PerRiseCol(num, isReverseColor, isHaveSignal);
public static string TwoDCS(this float f, bool isReverseCol = false) => BaseUIUtil.TwoDCS(f, isReverseCol);
public static string PerSign(this float percent) => BaseUIUtil.PerSign(percent);
public static string Sign(this string str) => BaseUIUtil.Sign(str);
public static string PerToIntCol(this float percent, bool isHaveSignal = true) => BaseUIUtil.PerToIntCol(percent, isHaveSignal);
public static string RoundColor(this float f) => BaseUIUtil.RoundColor(f);
public static string KMG(this float number, KMGType type = KMGType.TenK) => BaseUIUtil.KMG(number, type);
public static string Bool(this float val) => BaseUIUtil.Bool(val);
public static string KMGCS(this float number, bool reverseColor = false, KMGType type = KMGType.TenK) => BaseUIUtil.KMGCS(number, reverseColor, type);
public static string CDStyle(this float f) => BaseUIUtil.CDStyle(f);
public static string Yellow(this float number) => BaseUIUtil.Yellow(number);