Пример #1
0
 public void GetDeck()
 {
     NetworkManager.Send(GetDeckProtocol.Prepare(GameManager.player1.playerID),
                         ProcessGetDeck);
 }
Пример #2
0
 public void TestGetDeck()
 {
     Debug.Log("TestDeck");
     NetworkManager.Send(GetDeckProtocol.Prepare(GameState.player.GetID()),
                         ProcessGetDeck);
 }