Пример #1
0
 public void sendEndTurn(int playerID)
 {
     NetworkManager.Send(EndTurnProtocol.Prepare(playerID),
                         ProcessEndTurn);
     GameManager.player1.isActive = false;
 }
Пример #2
0
 public void TestEndTurn()
 {
     NetworkManager.Send(EndTurnProtocol.Prepare(matchID),
                         ProcessEndTurn);
 }