private StartOptions startScript; //Reference to the StartButton script //Awake is called before Start() void Awake() { //Get a component reference to ShowPanels attached to this object, store in showPanels variable showPanels = GetComponent <ShowPanels>(); //Get a component reference to StartButton attached to this object, store in startScript variable startScript = GetComponent <StartOptions>(); }
private ShowPanels showPanels; //Reference to ShowPanels script on UI GameObject, to show and hide panels void Awake() { //Get a reference to ShowPanels attached to UI object showPanels = GetComponent <ShowPanels>(); //Get a reference to PlayMusic attached to UI object playMusic = GetComponent <PlayMusic>(); }