Init() публичный Метод

public Init ( Peer client ) : void
client Peer
Результат void
Пример #1
0
 public Listener AddListener(Peer peer,uint id,FlowWriter writer,bool unbuffered)
 {
     if (Listeners.ContainsKey(id))
         return Listeners[id];
     var listener = new Listener(id, this, writer, unbuffered);
     string error;
     if (peer.OnSubscribe(listener,out error))
     {
         Listeners[id] = listener;
         writer.WriteStatusResponse("Play.Reset", "Playing and resetting " + Name);
         writer.WriteStatusResponse("Play.Start", "Started playing " + Name);
         listener.Init(peer);
         return listener;
     }
     if (string.IsNullOrEmpty(error))
     {
         error = "Not authorized to play " + Name;
     }
     writer.WriteStatusResponse("Play.Failed", error);
     throw new Exception(error);
 }
Пример #2
0
        public Listener AddListener(Peer peer, uint id, FlowWriter writer, bool unbuffered)
        {
            if (Listeners.ContainsKey(id))
            {
                return(Listeners[id]);
            }
            var    listener = new Listener(id, this, writer, unbuffered);
            string error;

            if (peer.OnSubscribe(listener, out error))
            {
                Listeners[id] = listener;
                writer.WriteStatusResponse("Play.Reset", "Playing and resetting " + Name);
                writer.WriteStatusResponse("Play.Start", "Started playing " + Name);
                listener.Init(peer);
                return(listener);
            }
            if (string.IsNullOrEmpty(error))
            {
                error = "Not authorized to play " + Name;
            }
            writer.WriteStatusResponse("Play.Failed", error);
            throw new Exception(error);
        }