Dispose() публичный Метод

public Dispose ( ) : void
Результат void
Пример #1
0
        private Framebuffer GetPickingFramebuffer(int width, int height)
        {
            Framebuffer framebuffer = this.pickingFramebuffer;

            if (framebuffer == null)
            {
                this.pickingFramebuffer = CreatePickFramebuffer(width, height);
            }
            else if (framebuffer.Width != width ||
                     framebuffer.Height != height)
            {
                framebuffer.Dispose();
                this.pickingFramebuffer = CreatePickFramebuffer(width, height);
            }

            return(this.pickingFramebuffer);
        }
Пример #2
0
        private Framebuffer GetPickingFramebuffer()
        {
            Framebuffer framebuffer = this.pickingFramebuffer;

            if (framebuffer == null)
            {
                this.pickingFramebuffer = CreatePickFramebuffer(this.Scene.Canvas.Width, this.Scene.Canvas.Height);
            }
            else if (framebuffer.Width != this.Scene.Canvas.Width ||
                     framebuffer.Height != this.Scene.Canvas.Height)
            {
                framebuffer.Dispose();
                this.pickingFramebuffer = CreatePickFramebuffer(this.Scene.Canvas.Width, this.Scene.Canvas.Height);
            }

            return(this.pickingFramebuffer);
        }