Sync() публичный Метод

public Sync ( GpuStateStruct LastGpuState ) : void
LastGpuState CSPspEmu.Core.Gpu.State.GpuStateStruct
Результат void
Пример #1
0
 public void GeDrawSync(Action SyncCallback)
 {
     Syncing = true;
     Status2.CallbackOnStateOnce(Status2Enum.Completed, () =>
     {
         CapturingWaypoint();
         GpuImpl.Sync(LastProcessedGpuDisplayList.GpuStateStructPointer);
         SyncCallback();
         Syncing = false;
     });
 }