/// <summary> /// Create a new StatusMaster object. /// </summary> /// <param name="statusId">Initial value of the StatusId property.</param> public static StatusMaster CreateStatusMaster(global::System.Int32 statusId) { StatusMaster statusMaster = new StatusMaster(); statusMaster.StatusId = statusId; return statusMaster; }
/// <summary> /// Deprecated Method for adding a new object to the StatusMasters EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToStatusMasters(StatusMaster statusMaster) { base.AddObject("StatusMasters", statusMaster); }