Пример #1
0
        public List <MobileNode> GetNodesWithinRange(SimulationEnvironment env)
        {
            List <MobileNode> nodes = new List <MobileNode>();

            foreach (MobileNode node in env.GetNodes())
            {
                if (IsWithinRangeOf(node) && !node.Equals(this))
                {
                    nodes.Add(node);
                }
            }
            return(nodes);
        }
Пример #2
0
 public void PrintNodesWithinRange(SimulationEnvironment env)
 {
     foreach (MobileNode n in env.GetNodes())
     {
         if (!this.Equals(n))
         {
             if (IsWithinRangeOf(n))
             {
                 new OutputPaneController().PrintToOutputPane("Node_Range", "Node " + n.GetNodeID() + " is within range. Distance: " + GetDistance(n));
             }
             else
             {
                 new OutputPaneController().PrintToOutputPane("Node_Range", "Node " + n.GetNodeID() + " is not within range. Distance: " + GetDistance(n));
             }
         }
     }
 }