public static void GetStrIKCtrlPairInfo() { Maid maid = GameMain.Instance.CharacterMgr.GetMaid(0); FullBodyIKMgr fullBodyIKMgr = maid.fullBodyIK; foreach (var item in fullBodyIKMgr.strIKCtrlPair) { MyLog.Log("GetStrIKCtrlPairInfo" , item.Key , item.Value.effectorType ); } // GetStrIKCtrlPairInfo , 体全体 , Body // GetStrIKCtrlPairInfo , 左肩 , UpperArm_L // GetStrIKCtrlPairInfo , 左肘 , Forearm_L // GetStrIKCtrlPairInfo , 左手 , Hand_L // GetStrIKCtrlPairInfo , 右肩 , UpperArm_R // GetStrIKCtrlPairInfo , 右肘 , Forearm_R // GetStrIKCtrlPairInfo , 右手 , Hand_R // GetStrIKCtrlPairInfo , 左腿 , Thigh_L // GetStrIKCtrlPairInfo , 左膝 , Calf_L // GetStrIKCtrlPairInfo , 左足 , Foot_L // GetStrIKCtrlPairInfo , 右腿 , Thigh_R // GetStrIKCtrlPairInfo , 右膝 , Calf_R // GetStrIKCtrlPairInfo , 右足 , Foot_R }
//[HarmonyPrefix, HarmonyPatch(typeof(FullBodyIKMgr), "IKAttach", typeof(string), typeof(IKAttachParam))] // public void IKAttach(FullBodyIKMgr.IKEffectorType effector_type, IKAttachParam param) // public void IKAttach(string ik_name, IKAttachParam param) public static void IKAttach(string ik_name, IKAttachParam param) { MyLog.Log("IKAttach" + ik_name , param.targetChara.status.fullNameJpStyle , param.slotName , param.targetBoneName , param.attachIKName , param.attachPointName , param.attachType , param.axisBoneName , param.odoguName , param.odoguTgtName ); }
public static void PresetSet(Maid f_maid, CharacterMgr.Preset f_prest) { MyLog.Log("PresetSet.Prefix" , MyUtill.GetMaidFullName(f_maid) , f_prest.strFileName ); switch (presetType) { case PresetType.Wear: f_prest.ePreType = CharacterMgr.PresetType.Wear; break; case PresetType.Body: f_prest.ePreType = CharacterMgr.PresetType.Body; break; case PresetType.All: f_prest.ePreType = CharacterMgr.PresetType.All; break; default: break; } }
public static Dictionary <string, AIKCtrl> StrIKCtrlPair;// = new Dictionary<string, AIKCtrl>(); //[HarmonyPrefix, HarmonyPatch(typeof(FullBodyIKMgr), MethodType.Constructor)] public static void FullBodyIKMgrC(Dictionary <string, AIKCtrl> ___StrIKCtrlPair) { StrIKCtrlPair = ___StrIKCtrlPair; MyLog.Log("FullBodyIKMgrC" ); }