public void Set(VBox value) { switch (this.typeStack) { case NumberOnStack.Int32: { bool flag = value.typeStack == this.typeStack; if (flag) { this.v32 = value.v32; } else { this.v32 = value.ToInt(); } break; } case NumberOnStack.Int64: { bool flag2 = value.typeStack == this.typeStack; if (flag2) { this.v64 = value.v64; } else { this.v64 = value.ToInt64(); } break; } case NumberOnStack.Double: { bool flag3 = value.typeStack == this.typeStack; if (flag3) { this.vDF = value.vDF; } else { this.vDF = value.ToDouble(); } break; } } }
public void Set(VBox value) { switch (typeStack) { case NumberOnStack.Int32: if (value.typeStack == typeStack) { v32 = value.v32; } else { v32 = value.ToInt(); } break; case NumberOnStack.Int64: if (value.typeStack == typeStack) { v64 = value.v64; } else { v64 = value.ToInt64(); } break; case NumberOnStack.Double: if (value.typeStack == typeStack) { vDF = value.vDF; } else { vDF = value.ToDouble(); } break; } }
public void Set(VBox value) { switch (typeStack) { case NumberOnStack.Int32: if (value.typeStack == typeStack) v32 = value.v32; else v32 = value.ToInt(); break; case NumberOnStack.Int64: if (value.typeStack == typeStack) v64 = value.v64; else v64 = value.ToInt64(); break; case NumberOnStack.Double: if (value.typeStack == typeStack) vDF = value.vDF; else vDF = value.ToDouble(); break; } }