Пример #1
0
        private void BuildClassTrace(Graph graph, int stackTraceIndex, int funcIndex, ulong size, Vertex[] funcVertex, ref Vertex[] vertexStack, FilterForm filterForm)
        {
            string className       = ClassNameOfFunc(funcIndex);
            int    functionsToSkip = FunctionsInSameClass(className, stackTraceIndex);
            int    stackPtr        = BuildVertexStack(stackTraceIndex, funcVertex, ref vertexStack, 0) - functionsToSkip;

            Vertex toVertex = graph.TopVertex;

            if (ReadNewLog.InterestingCallStack(vertexStack, stackPtr, filterForm))
            {
                vertexStack[stackPtr] = graph.FindOrCreateVertex(className, null, null);
                vertexStack[stackPtr].interestLevel = filterForm.IsInterestingMethodName(className, null)
                    ? InterestLevel.Interesting | filterForm.InterestLevelForParentsAndChildren() : InterestLevel.Ignore;

                stackPtr++;
                stackPtr = ReadNewLog.FilterVertices(vertexStack, stackPtr);
                stackPtr = Vertex.SqueezeOutRepetitions(vertexStack, stackPtr);
                Edge   edge;
                Vertex fromVertex;
                for (int i = 0; i < stackPtr; i++)
                {
                    fromVertex = toVertex;
                    toVertex   = vertexStack[i];
                    edge       = graph.FindOrCreateEdge(fromVertex, toVertex);
                    edge.AddWeight(size);
                }
                if (toVertex != graph.TopVertex)
                {
                    fromVertex = toVertex;
                    toVertex   = graph.BottomVertex;
                    edge       = graph.FindOrCreateEdge(fromVertex, toVertex);
                    edge.AddWeight(size);
                }
            }
        }
Пример #2
0
        private void BuildFunctionTrace(Graph graph, int stackTraceIndex, int funcIndex, ulong size, Vertex[] funcVertex, ref Vertex[] vertexStack, FilterForm filterForm)
        {
            int stackPtr = BuildVertexStack(stackTraceIndex, funcVertex, ref vertexStack, 0);

            Vertex toVertex = graph.TopVertex;

            if ((funcVertex[funcIndex].interestLevel & InterestLevel.Interesting) == InterestLevel.Interesting &&
                ReadNewLog.InterestingCallStack(vertexStack, stackPtr, filterForm))
            {
                vertexStack[stackPtr] = funcVertex[funcIndex];
                stackPtr++;
                stackPtr = ReadNewLog.FilterVertices(vertexStack, stackPtr);
                stackPtr = Vertex.SqueezeOutRepetitions(vertexStack, stackPtr);
                Edge   edge;
                Vertex fromVertex;
                for (int i = 0; i < stackPtr; i++)
                {
                    fromVertex = toVertex;
                    toVertex   = vertexStack[i];
                    edge       = graph.FindOrCreateEdge(fromVertex, toVertex);
                    edge.AddWeight(size);
                }
                fromVertex = toVertex;
                toVertex   = graph.BottomVertex;
                edge       = graph.FindOrCreateEdge(fromVertex, toVertex);
                edge.AddWeight(size);
            }
        }
Пример #3
0
        private void BuildModuleTrace(Graph graph, int stackTraceIndex, int modIndex, ulong size, Vertex[] funcVertex, Vertex[] modVertex, ref Vertex[] vertexStack, FilterForm filterForm)
        {
            int functionsToSkip = FunctionsInSameModule(modIndex, stackTraceIndex);
            int stackPtr        = BuildVertexStack(stackTraceIndex, funcVertex, ref vertexStack, 0) - functionsToSkip;

            Vertex toVertex = graph.TopVertex;

            if (ReadNewLog.InterestingCallStack(vertexStack, stackPtr, filterForm))
            {
                vertexStack[stackPtr] = modVertex[modIndex];
                stackPtr++;
                stackPtr = ReadNewLog.FilterVertices(vertexStack, stackPtr);
                stackPtr = Vertex.SqueezeOutRepetitions(vertexStack, stackPtr);
                Edge   edge;
                Vertex fromVertex;
                for (int i = 0; i < stackPtr; i++)
                {
                    fromVertex = toVertex;
                    toVertex   = vertexStack[i];
                    edge       = graph.FindOrCreateEdge(fromVertex, toVertex);
                    edge.AddWeight(size);
                }
                fromVertex = toVertex;
                toVertex   = graph.BottomVertex;
                edge       = graph.FindOrCreateEdge(fromVertex, toVertex);
                edge.AddWeight(size);
            }
        }
Пример #4
0
        internal void BuildHandleAllocationTrace(Graph graph, int stackTraceIndex, uint count, Vertex[] funcVertex, ref Vertex[] vertexStack, FilterForm filterForm)
        {
            int stackPtr = BuildVertexStack(stackTraceIndex, funcVertex, ref vertexStack, 0);

            Vertex handleVertex = graph.FindOrCreateVertex("Handle", null, null);

            handleVertex.interestLevel = InterestLevel.Interesting;

            Vertex toVertex = graph.TopVertex;

            if (ReadNewLog.InterestingCallStack(vertexStack, stackPtr, filterForm))
            {
                vertexStack[stackPtr] = handleVertex;
                stackPtr++;
                stackPtr = ReadNewLog.FilterVertices(vertexStack, stackPtr);
                stackPtr = Vertex.SqueezeOutRepetitions(vertexStack, stackPtr);
                Edge   edge;
                Vertex fromVertex;
                for (int i = 0; i < stackPtr; i++)
                {
                    fromVertex = toVertex;
                    toVertex   = vertexStack[i];
                    edge       = graph.FindOrCreateEdge(fromVertex, toVertex);
                    edge.AddWeight(count);
                }
                fromVertex = toVertex;
                toVertex   = graph.BottomVertex;
                edge       = graph.FindOrCreateEdge(fromVertex, toVertex);
                edge.AddWeight(count);
            }
        }
Пример #5
0
        internal void BuildAssemblyTrace(Graph graph, int stackTraceIndex, Vertex assembly, Vertex typeVertex, Vertex[] funcVertex, ref Vertex[] vertexStack)
        {
            int stackPtr = BuildVertexStack(Math.Abs(stackTraceIndex), funcVertex, ref vertexStack, stackTraceIndex < 0 ? 2 : 0);

            Vertex toVertex = graph.TopVertex;
            Vertex fromVertex;
            Edge   edge;

            if (typeVertex != null)
            {
                vertexStack[stackPtr++] = typeVertex;
            }
            vertexStack[stackPtr++] = assembly;

            stackPtr = ReadNewLog.FilterVertices(vertexStack, stackPtr);
            stackPtr = Vertex.SqueezeOutRepetitions(vertexStack, stackPtr);
            for (int i = 0; i < stackPtr; i++)
            {
                fromVertex = toVertex;
                toVertex   = vertexStack[i];
                edge       = graph.FindOrCreateEdge(fromVertex, toVertex);
                edge.AddWeight(1);
            }
            fromVertex = toVertex;
            toVertex   = graph.BottomVertex;
            edge       = graph.FindOrCreateEdge(fromVertex, toVertex);
            edge.AddWeight(1);
        }
Пример #6
0
        internal void BuildCallTrace(Graph graph, int stackTraceIndex, Vertex[] funcVertex, ref Vertex[] vertexStack, int count, FilterForm filterForm)
        {
            int stackPtr = BuildVertexStack(stackTraceIndex, funcVertex, ref vertexStack, 0);

            Vertex toVertex = graph.TopVertex;

            if (ReadNewLog.InterestingCallStack(vertexStack, stackPtr, filterForm))
            {
                stackPtr = ReadNewLog.FilterVertices(vertexStack, stackPtr);
                stackPtr = Vertex.SqueezeOutRepetitions(vertexStack, stackPtr);
                for (int i = 0; i < stackPtr; i++)
                {
                    Vertex fromVertex = toVertex;
                    toVertex = vertexStack[i];
                    Edge edge = graph.FindOrCreateEdge(fromVertex, toVertex);
                    edge.AddWeight((uint)count);
                }
            }
        }
Пример #7
0
        internal Graph BuildTypeGraph(int allocatedAfterTickIndex, int allocatedBeforeTickIndex, BuildTypeGraphOptions options, FilterForm filterForm)
        {
            Graph graph;

            if (filterForm.filterVersion != 0 ||
                options != BuildTypeGraphOptions.LumpBySignature ||
                allocatedAfterTickIndex > 0 ||
                allocatedBeforeTickIndex < int.MaxValue)
            {
                graph           = new Graph(this);
                graph.graphType = Graph.GraphType.HeapGraph;
                graph.previousGraphTickIndex = allocatedAfterTickIndex;
            }
            else
            {
                Graph previousGraph = cachedGraph;
                if (previousGraph != null && previousGraph.graphSource == this)
                {
                    return(previousGraph);
                }
                cachedGraph       = graph = new Graph(this);
                graph.graphType   = Graph.GraphType.HeapGraph;
                graph.graphSource = this;
                if (previousGraph != null)
                {
                    graph.previousGraphTickIndex = ((ObjectGraph)previousGraph.graphSource).tickIndex;
                    foreach (Vertex v in previousGraph.vertices.Values)
                    {
                        Vertex newV = graph.FindOrCreateVertex(v.name, v.signature, v.moduleName);
                        if (v.weightHistory == null)
                        {
                            newV.weightHistory = new ulong[1];
                        }
                        else
                        {
                            ulong[] weightHistory = v.weightHistory;
                            newV.weightHistory = new ulong[Math.Min(weightHistory.Length + 1, historyDepth)];
                            for (int i = v.weightHistory.Length - 1; i > 0; i--)
                            {
                                newV.weightHistory[i] = weightHistory[i - 1];
                            }
                        }
                        newV.weightHistory[0] = v.weight;
                    }
                }
            }
            graph.typeGraphOptions = options;
            graph.filterVersion    = filterForm.filterVersion;
            if (graph.previousGraphTickIndex < graph.allocatedAfterTickIndex)
            {
                graph.previousGraphTickIndex = graph.allocatedAfterTickIndex;
            }
            graph.allocatedAfterTickIndex  = allocatedAfterTickIndex;
            graph.allocatedBeforeTickIndex = allocatedBeforeTickIndex;

            GcObject rootObject = CreateRootObject();

            for (int i = 0; i < rootCount; i++)
            {
                roots[i].InterestLevel = InterestLevel.Ignore;
            }
            foreach (GcObject gcObject in idToObject.Values)
            {
                gcObject.parent        = null;
                gcObject.vertex        = null;
                gcObject.InterestLevel = InterestLevel.Ignore;
            }

            AssignParents(rootObject);

            int index = 0;

            foreach (GcType gcType in typeIdToGcType.Values)
            {
                gcType.index = index++;
            }
            GcType[] gcTypes = new GcType[index];
            typeHintTable = new int[index];

            foreach (GcType gcType in typeIdToGcType.Values)
            {
                gcTypes[gcType.index] = gcType;
            }

            AssignInterestLevelsToTypes(options, filterForm);
            for (int i = 0; i < rootCount; i++)
            {
                AssignInterestLevelToObject(rootIDs[i], roots[i], options, filterForm);
            }

            foreach (KeyValuePair <ulong, GcObject> keyValuePair in idToObject)
            {
                AssignInterestLevelToObject(keyValuePair.Key, keyValuePair.Value, options, filterForm);
            }
            foreach (GcObject gcObject in idToObject.Values)
            {
                if (gcObject.InterestLevel == InterestLevel.Ignore)
                {
                    CheckForParentMarkingDescendant(gcObject);
                }
            }

            FindVertex(0, rootObject, graph, options);
            for (int i = 0; i < rootCount; i++)
            {
                roots[i].vertex = null;
                FindVertex(rootIDs[i], roots[i], graph, options);
            }

            foreach (KeyValuePair <ulong, GcObject> keyValuePair in idToObject)
            {
                ulong    id       = keyValuePair.Key;
                GcObject gcObject = keyValuePair.Value;
                if (gcObject.parent == null ||
                    (gcObject.InterestLevel & (InterestLevel.Interesting | InterestLevel.Display)) == InterestLevel.Ignore)
                {
                    continue;
                }
                FindVertex(id, gcObject, graph, options);
            }

            Vertex[] pathFromRoot = new Vertex[32];

            foreach (GcObject gcObject in idToObject.Values)
            {
                if (gcObject.parent == null ||
                    (gcObject.InterestLevel & (InterestLevel.Interesting | InterestLevel.Display)) == InterestLevel.Ignore ||
                    gcObject.AllocTickIndex <= allocatedAfterTickIndex ||
                    gcObject.AllocTickIndex >= allocatedBeforeTickIndex)
                {
                    continue;
                }

                int levels = 0;
                for (GcObject pathObject = gcObject; pathObject != null; pathObject = pathObject.parent)
                {
                    if (pathObject.vertex != null)
                    {
                        levels++;
                    }
                }

                while (pathFromRoot.Length < levels + 1)
                {
                    pathFromRoot = new Vertex[pathFromRoot.Length * 2];
                }

                int level = levels;
                for (GcObject pathObject = gcObject; pathObject != null; pathObject = pathObject.parent)
                {
                    if (pathObject.vertex != null)
                    {
                        level--;
                        pathFromRoot[level] = pathObject.vertex;
                    }
                }

                levels = Vertex.SqueezeOutRepetitions(pathFromRoot, levels);

                for (int j = 0; j < levels - 1; j++)
                {
                    Vertex fromVertex = pathFromRoot[j];
                    Vertex toVertex   = pathFromRoot[j + 1];
                    Edge   edge       = graph.FindOrCreateEdge(fromVertex, toVertex);
                    edge.AddWeight(gcObject.Size(this));
                }

                Vertex thisVertex = pathFromRoot[levels - 1];
                thisVertex.basicWeight += gcObject.Size(this);
                thisVertex.count       += 1;
            }

            foreach (Vertex v in graph.vertices.Values)
            {
                if (v.weight < v.outgoingWeight)
                {
                    v.weight = v.outgoingWeight;
                }
                if (v.weight < v.incomingWeight)
                {
                    v.weight = v.incomingWeight;
                }
                if (v.weightHistory == null)
                {
                    v.weightHistory = new ulong[1];
                }
            }

            foreach (Vertex v in graph.vertices.Values)
            {
                v.active = true;
            }
            graph.BottomVertex.active = false;

            return(graph);
        }
Пример #8
0
        internal Graph BuildReferenceGraph(Graph orgGraph)
        {
            Graph graph = new Graph(this);

            graph.graphType = Graph.GraphType.ReferenceGraph;
            Vertex[] pathFromRoot = new Vertex[32];

            GcObject rootObject = CreateRootObject();

            FindVertex(0, rootObject, graph, BuildTypeGraphOptions.LumpBySignature);
            rootObject.InterestLevel = InterestLevel.Interesting;

            foreach (GcObject gcObject in idToObject.Values)
            {
                gcObject.parent = null;
            }

            // We wish to find all references to certain selected objects,
            // or, to be precise, all references that keep these objects alive.
            // To do this, we use a breadth first traversal of the object graph, using
            // a queue of objects still to process. If we find a reference to one of the
            // selected objects, we don't actually include this object, but instead
            // just make note of the reference

            // Initialize
            rootObject.parent = null;

            GcObject foundBeforeMarker = new GcObject();

            Queue <GcObject> queue = new Queue <GcObject>();

            queue.Enqueue(rootObject);

            // Loop
            while (queue.Count != 0)
            {
                GcObject head = queue.Dequeue();
                foreach (GcObject refObject in head.References)
                {
                    if (refObject.parent == null || refObject.parent == foundBeforeMarker)
                    {
                        // this is a reference to either one of the "selected" objects
                        // or just to a new object
                        if (refObject.vertex != null && refObject.vertex.selected &&
                            (refObject.InterestLevel & (InterestLevel.Interesting | InterestLevel.Display)) != InterestLevel.Ignore &&
                            refObject.AllocTickIndex > orgGraph.allocatedAfterTickIndex &&
                            refObject.AllocTickIndex < orgGraph.allocatedBeforeTickIndex)
                        {
                            // add <root> -> ... -> head -> refObject to the reference graph
                            int levels = 0;
                            for (GcObject pathObject = head; pathObject != null; pathObject = pathObject.parent)
                            {
                                levels++;
                            }

                            while (pathFromRoot.Length < levels + 2)
                            {
                                pathFromRoot = new Vertex[pathFromRoot.Length * 2];
                            }

                            pathFromRoot[levels + 1] = graph.FindOrCreateVertex(refObject.vertex.name, refObject.vertex.signature, refObject.vertex.moduleName);
                            int level = levels;
                            for (GcObject pathObject = head; pathObject != null; pathObject = pathObject.parent)
                            {
                                if ((pathObject.InterestLevel & (InterestLevel.Interesting | InterestLevel.Display)) == InterestLevel.Ignore ||
                                    pathObject.vertex == null)
                                {
                                    pathFromRoot[level] = null;
                                }
                                else
                                {
                                    pathFromRoot[level] = graph.FindOrCreateVertex(pathObject.vertex.name, pathObject.vertex.signature, pathObject.vertex.moduleName);
                                }
                                level--;
                            }

                            int nonZeroLevels = 0;
                            for (int j = 0; j <= levels + 1; j++)
                            {
                                if (pathFromRoot[j] != null)
                                {
                                    pathFromRoot[nonZeroLevels++] = pathFromRoot[j];
                                }
                            }

                            levels = Vertex.SqueezeOutRepetitions(pathFromRoot, nonZeroLevels);

                            for (int j = 0; j < levels - 1; j++)
                            {
                                Vertex fromVertex = pathFromRoot[j];
                                Vertex toVertex   = pathFromRoot[j + 1];
                                Edge   edge       = graph.FindOrCreateEdge(fromVertex, toVertex);
                                edge.AddWeight(1);
                            }

                            Vertex thisVertex = pathFromRoot[levels - 1];
                            thisVertex.basicWeight += 1;
                            if (refObject.parent == null)
                            {
                                thisVertex.count += 1;
                                refObject.parent  = foundBeforeMarker;
                            }
                        }
                        else
                        {
                            refObject.parent = head;
                            queue.Enqueue(refObject);
                        }
                    }
                }
            }

            foreach (Vertex v in graph.vertices.Values)
            {
                if (v.weight < v.outgoingWeight)
                {
                    v.weight = v.outgoingWeight;
                }
                if (v.weight < v.incomingWeight)
                {
                    v.weight = v.incomingWeight;
                }
                if (v.weightHistory == null)
                {
                    v.weightHistory = new ulong[1];
                }
            }

            foreach (Vertex v in graph.vertices.Values)
            {
                v.active = true;
            }
            graph.BottomVertex.active = false;

            return(graph);
        }
Пример #9
0
        private Dictionary <GcObject, ulong> objectToId;        // reverse mapping from gc objects to their addresses

        internal void WriteVertexPaths(int allocatedAfterTickIndex, int allocatedBeforeTickIndex, string typeName)
        {
            BuildTypeGraph(new FilterForm());

            if (objectToId == null)
            {
                objectToId = new Dictionary <GcObject, ulong>();
                // initialize the reverse mapping
                foreach (KeyValuePair <ulong, GcObject> keyValuePair in idToObject)
                {
                    objectToId[keyValuePair.Value] = keyValuePair.Key;
                }
            }

            ulong[][] idsFromRoot  = new ulong[1][];
            Vertex[]  pathFromRoot = new Vertex[32];
            int       counter      = 0;

            foreach (GcObject gcObject in idToObject.Values)
            {
                if (gcObject.Type(this).name.CompareTo(typeName) != 0)
                {
                    continue;
                }

                if (gcObject.AllocTickIndex <= allocatedAfterTickIndex ||
                    gcObject.AllocTickIndex >= allocatedBeforeTickIndex)
                {
                    continue;
                }
                ulong[][] _idsFromRoot = idsFromRoot;
                if (_idsFromRoot.Length <= counter)
                {
                    idsFromRoot = new ulong[counter + 1][];
                    for (int i = 0; i < _idsFromRoot.Length; i++)
                    {
                        idsFromRoot[i] = _idsFromRoot[i];
                    }
                }

                int levels = 0;
                for (GcObject pathObject = gcObject; pathObject != null; pathObject = pathObject.parent)
                {
                    if (pathObject.vertex != null)
                    {
                        levels++;
                    }
                }

                while (pathFromRoot.Length < levels + 1)
                {
                    pathFromRoot = new Vertex[pathFromRoot.Length * 2];
                }

                int level = levels;
                //System.Console.WriteLine("{0} -- {1}:", counter, gcObject.id);
                for (GcObject pathObject = gcObject; pathObject != null; pathObject = pathObject.parent)
                {
                    if (pathObject.vertex != null)
                    {
                        level--;
                        pathFromRoot[level]  = pathObject.vertex;
                        pathObject.vertex.id = 0;
                        objectToId.TryGetValue(pathObject, out pathObject.vertex.id);
                    }
                }

                levels = Vertex.SqueezeOutRepetitions(pathFromRoot, levels);
                idsFromRoot[counter] = new ulong[levels];
                for (int i = 0; i < levels; i++)
                {
                    //System.Console.Write("{0}, {1} ->", pathFromRoot[i].name, pathFromRoot[i].id);
                    idsFromRoot[counter][i] = pathFromRoot[i].id;
                }
                //System.Console.WriteLine("---------------------------------------");
                counter++;
            }
            Console.WriteLine("<TotalAllocations>{0}</TotalAllocations>", idsFromRoot.Length);
            Console.WriteLine("</Difference>");
            Console.WriteLine("</Summary>");
            Console.WriteLine("<PossibleCulPrits>");
            // Display the reference list and stack trace for 0th object

            // Find Culprit here.
            var mismatchedObjects = new List <int>();
            var differentCulprits = new List <string>();

            for (int j = 1; j < idsFromRoot.Length; j++)
            {
                for (int i = 0; i < idsFromRoot[0].Length; i++)
                {
                    if ((i > idsFromRoot[j].Length) || ((i < idsFromRoot[j].Length) && (idsFromRoot[0][i] != idsFromRoot[j][i])))
                    {
                        if (i < idsFromRoot[0].Length - 1)
                        {
                            mismatchedObjects.Add(j);
                        }
                        GcObject temp = idToObject[idsFromRoot[0][i - 1]];
                        if (temp != null)
                        {
                            if (!differentCulprits.Contains(temp.Type(this).name))
                            {
                                differentCulprits.Add(temp.Type(this).name);
                                if (differentCulprits.Count <= 5)
                                {
                                    System.Console.WriteLine("<CulPrit><!--{0}--></CulPrit>", temp.Type(this).name);
                                }
                            }
                        }
                        break;
                    }
                }
            }
            Console.WriteLine("</PossibleCulPrits>");
            Console.WriteLine("<FirstObject>");
            PrintGCRoot(idsFromRoot[0]);
            PrintStackTrace(idsFromRoot[0]);
            Console.WriteLine("</FirstObject>");
            Console.WriteLine("<MisMatchedObjects>");

            if (mismatchedObjects.Count > 0)
            {
                Console.WriteLine();
                int limit = (mismatchedObjects.Count > 5) ? 5 : mismatchedObjects.Count;
                for (int i = 0; i < limit; i++)
                {
                    Console.WriteLine("<Object>");
                    PrintGCRoot(idsFromRoot[mismatchedObjects[i]]);
                    PrintStackTrace(idsFromRoot[mismatchedObjects[i]]);
                    Console.WriteLine("</Object>");
                }
            }
            Console.WriteLine("</MisMatchedObjects>");
        }
Пример #10
0
        internal Graph BuildTypeGraph(int allocatedAfterTickIndex, int allocatedBeforeTickIndex, BuildTypeGraphOptions options)
        {
            if (graph == null || FilterForm.filterVersion != graphFilterVersion || allocatedAfterTickIndex >= 0 || allocatedBeforeTickIndex < int.MaxValue)
            {
                graph                        = new Graph(this);
                graph.graphType              = Graph.GraphType.HeapGraph;
                graphFilterVersion           = FilterForm.filterVersion;
                graph.previousGraphTickIndex = allocatedAfterTickIndex;
            }
            else
            {
                ObjectGraph previousGraph = (ObjectGraph)graph.graphSource;
                graph.previousGraphTickIndex = previousGraph.tickIndex;
                graph.graphSource            = this;
                foreach (Vertex v in graph.vertices.Values)
                {
                    if (v.weightHistory == null)
                    {
                        v.weightHistory = new uint[1];
                    }
                    else
                    {
                        uint[] weightHistory = v.weightHistory;
                        if (weightHistory.Length < historyDepth)
                        {
                            v.weightHistory = new uint[weightHistory.Length + 1];
                        }
                        for (int i = v.weightHistory.Length - 1; i > 0; i--)
                        {
                            v.weightHistory[i] = weightHistory[i - 1];
                        }
                    }
                    v.weightHistory[0] = v.weight;
                    v.weight           = v.incomingWeight = v.outgoingWeight = v.basicWeight = 0;
                    v.count            = 0;
                    foreach (Edge e in v.outgoingEdges.Values)
                    {
                        e.weight = 0;
                    }
                }
            }
            if (graph.previousGraphTickIndex < graph.allocatedAfterTickIndex)
            {
                graph.previousGraphTickIndex = graph.allocatedAfterTickIndex;
            }
            graph.allocatedAfterTickIndex  = allocatedAfterTickIndex;
            graph.allocatedBeforeTickIndex = allocatedBeforeTickIndex;

            GcType   rootType   = GetOrCreateGcType("<root>", 0);
            GcObject rootObject = GetOrCreateObject(0);

            rootObject.type       = rootType;
            rootObject.references = roots;

            foreach (GcObject gcObject in idToObject.Values)
            {
                gcObject.level  = int.MaxValue;
                gcObject.vertex = null;
            }

            AssignLevels(rootObject);

            AssignInterestLevels();

            int index = 0;

            foreach (GcType gcType in typeNameToGcType.Values)
            {
                gcType.index = index++;
            }
            GcType[] gcTypes = new GcType[index];
            typeHintTable = new int[index];

            foreach (GcType gcType in typeNameToGcType.Values)
            {
                gcTypes[gcType.index] = gcType;
            }

            Vertex[] pathFromRoot = new Vertex[32];
            foreach (GcObject gcObject in idToObject.Values)
            {
                if (gcObject.level == int.MaxValue ||
                    (gcObject.interestLevel & (InterestLevel.Interesting | InterestLevel.Display)) == InterestLevel.Ignore ||
                    gcObject.allocTickIndex <= allocatedAfterTickIndex ||
                    gcObject.allocTickIndex >= allocatedBeforeTickIndex)
                {
                    continue;
                }

                while (pathFromRoot.Length < gcObject.level + 1)
                {
                    pathFromRoot = new Vertex[pathFromRoot.Length * 2];
                }

                for (GcObject pathObject = gcObject; pathObject != null; pathObject = pathObject.parent)
                {
                    if ((pathObject.interestLevel & (InterestLevel.Interesting | InterestLevel.Display)) == InterestLevel.Ignore)
                    {
                        pathFromRoot[pathObject.level] = null;
                    }
                    else
                    {
                        pathFromRoot[pathObject.level] = FindVertex(pathObject, graph, options);
                    }
                }

                int levels = 0;
                for (int i = 0; i <= gcObject.level; i++)
                {
                    if (pathFromRoot[i] != null)
                    {
                        pathFromRoot[levels++] = pathFromRoot[i];
                    }
                }

                levels = Vertex.SqueezeOutRepetitions(pathFromRoot, levels);

                for (int i = 0; i < levels - 1; i++)
                {
                    Vertex fromVertex = pathFromRoot[i];
                    Vertex toVertex   = pathFromRoot[i + 1];
                    Edge   edge       = graph.FindOrCreateEdge(fromVertex, toVertex);
                    edge.AddWeight(gcObject.size);
                }

                Vertex thisVertex = pathFromRoot[levels - 1];
                thisVertex.basicWeight += gcObject.size;
                thisVertex.count       += 1;
            }

            foreach (Vertex v in graph.vertices.Values)
            {
                if (v.weight < v.outgoingWeight)
                {
                    v.weight = v.outgoingWeight;
                }
                if (v.weight < v.incomingWeight)
                {
                    v.weight = v.incomingWeight;
                }
                if (v.weightHistory == null)
                {
                    v.weightHistory = new uint[1];
                }
            }

            foreach (Vertex v in graph.vertices.Values)
            {
                v.active = true;
            }
            graph.BottomVertex.active = false;

            return(graph);
        }