public void ClearFATChain(uint[] Chain)
        {
            Streams.Reader r          = Parent.Drive.Reader();
            Streams.Writer w          = new CLKsFATXLib.Streams.Writer(r.BaseStream);
            long           buffersize = 0x1000;
            long           lastoffset = 0;//VariousFunctions.BlockToFATOffset(Chain[0], Parent).DownToNearestCluster(buffersize);

            byte[] Buffer = new byte[buffersize];
            for (int i = 0; i < Chain.Length; i++)
            {
                // Read the chain buffer
                if (lastoffset != VariousFunctions.BlockToFATOffset(Chain[i], Parent).DownToNearestCluster(0x1000))
                {
                    if (i != 0)
                    {
                        w.BaseStream.Position = lastoffset;
                        w.Write(Buffer);
                    }
                    lastoffset            = VariousFunctions.BlockToFATOffset(Chain[i], Parent).DownToNearestCluster(0x1000);
                    r.BaseStream.Position = lastoffset;
                    Buffer = r.ReadBytes((int)buffersize);
                }

                // Write the chain
                Streams.Writer mem = new CLKsFATXLib.Streams.Writer(new System.IO.MemoryStream(Buffer));
                mem.BaseStream.Position = VariousFunctions.BlockToFATOffset(Chain[i], Parent) - VariousFunctions.BlockToFATOffset(Chain[i], Parent).DownToNearestCluster(0x1000);
                byte[] writing = new byte[0];
                switch (Parent.PartitionInfo.EntrySize)
                {
                case 2:
                    writing = BitConverter.GetBytes((ushort)0);
                    break;

                case 4:
                    writing = BitConverter.GetBytes(0);
                    break;
                }
                mem.Write(writing);
                mem.Close();
                if (i == Chain.Length - 1)
                {
                    w.BaseStream.Position = lastoffset;
                    w.Write(Buffer);
                }
            }
        }
        /* AUTOMATICALLY CREATES SHIT */
        public EntryData GetNewEntry(Folder Destination, uint Size, Geometry.Flags[] Flags, string EntryName)
        {
            if (!VariousFunctions.CheckFileName(EntryName))
            {
                throw new ArgumentException("Invalid name: \"" + EntryName + "\"", "EntryName");
            }

            EntryData newEntryData = new EntryData();

            newEntryData.EntryOffset = GetNewEntryOffset(Destination);

            ushort Date = VariousFunctions.DateTimeToFATShort(DateTime.Now, true);
            ushort Time = VariousFunctions.DateTimeToFATShort(DateTime.Now, false);

            newEntryData.CreationDate = Date;
            newEntryData.CreationTime = Time;
            newEntryData.ModifiedDate = Date;
            newEntryData.ModifiedTime = Time;
            newEntryData.AccessDate   = Date;
            newEntryData.AccessTime   = Time;
            if (Flags.Length != 0)
            {
                newEntryData.Flags = VariousFunctions.FlagsToByte(Flags);
            }
            else
            {
                newEntryData.Flags = 0;
            }
            newEntryData.Size     = Size;
            newEntryData.Name     = EntryName;
            newEntryData.NameSize = (byte)EntryName.Length;
            if ((Size == 0 && Flags.Contains(Geometry.Flags.Directory)) || (Size != 0 && Flags.Length == 0))
            {
                newEntryData.StartingCluster = Destination.Drive.GetFreeBlocks(Destination, 1, 0, 0, false)[0];
            }
            else
            {
                newEntryData.StartingCluster = 0;
            }
            WriteFATChain(new uint[] { newEntryData.StartingCluster });
            CreateNewEntry(newEntryData);
            return(newEntryData);
        }
 public long GetNewEntryOffset(Folder Destination)
 {
     // Go to the last block since we want to speed things up and not have to go
     // through all of them
     EntryData[] Entries = EntryDataFromBlock(Destination.BlocksOccupied[Destination.BlocksOccupied.Length - 1]);
     if (Entries.Length == 0)
     {
         return(Destination.StartingOffset);
     }
     // If there isn't the maximum amount of entries for a cluster...
     if (Entries.Length < Destination.PartitionInfo.ClusterSize / 0x40)
     {
         foreach (EntryData e in Entries)
         {
             if (e.NameSize == 0xE5)
             {
                 return(e.EntryOffset);
             }
         }
         return(Entries[Entries.Length - 1].EntryOffset + 0x40);
     }
     // Max amount of entries, let's add another cluster to our parent...
     else
     {
         uint[] NewBlocks = new uint[Destination.BlocksOccupied.Length + 1];
         Array.Copy(Destination.BlocksOccupied, NewBlocks, Destination.BlocksOccupied.Length);
         NewBlocks[NewBlocks.Length - 1] = Destination.Drive.GetFreeBlocks((Folder)Destination, 1, 0, 0, false)[0];
         byte[] FF = new byte[Destination.PartitionInfo.ClusterSize];
         for (int i = 0; i < FF.Length; i++)
         {
             FF[i] = 0xFF;
         }
         Streams.Writer w = Destination.Drive.Writer();
         w.BaseStream.Position = VariousFunctions.BlockToFATOffset(NewBlocks[NewBlocks.Length - 1], Destination);
         w.Write(FF);
         Destination.BlocksOccupied = NewBlocks;
         return(VariousFunctions.BlockToFATOffset(NewBlocks[NewBlocks.Length - 1], Destination));
     }
 }
Пример #4
0
        /// <summary>
        /// Creates a stream to the current drive
        /// </summary>
        /// <returns>Stream for the current drive</returns>
        public System.IO.Stream Stream()
        {
            // Else, try closing the stream, then re-create it, and return it
            if (thisStream == null || IsClosed)
            {
                switch (DriveType)
                {
                case DriveType.Backup:
                    thisStream = new System.IO.FileStream(FilePath, System.IO.FileMode.Open);
                    break;

                case DriveType.HardDisk:
                    DeviceHandle = VariousFunctions.CreateHandle(DeviceIndex);
                    thisStream   = new System.IO.FileStream(DeviceHandle, System.IO.FileAccess.ReadWrite);
                    break;

                case DriveType.USB:
                    thisStream = new Streams.USBStream(USBPaths, System.IO.FileMode.Open);
                    break;
                }
            }
            return(thisStream);
        }
Пример #5
0
 public DateTime PartitionTimeStamp(Structs.PartitionInfo PI)
 {
     return(VariousFunctions.DateTimeFromFATInt((ushort)((PI.ID & ~0xFFFF) >> 8), (ushort)PI.ID));
 }
Пример #6
0
        /// <summary>
        /// Returns an array of free blocks based off of the number of blocks needed
        /// </summary>
        public uint[] GetFreeBlocks(Folder Partition, int blocksNeeded, uint StartBlock, long end, bool SecondLoop)
        {
            int  Clustersize = 0x10000;
            uint Block       = StartBlock;

            if (end == 0)
            {
                end = Partition.PartitionInfo.FATOffset + Partition.PartitionInfo.FATSize;
            }
            List <uint> BlockList = new List <uint>();

            // Create our reader for the drive
            Streams.Reader br = Reader();
            // Create our reader for the memory stream
            Streams.Reader mr = null;
            for (long i = VariousFunctions.DownToNearest200(VariousFunctions.BlockToFATOffset(StartBlock, Partition)); i < end; i += Clustersize)
            {
                //Set our position to i
                br.BaseStream.Position = i;
                byte[] buffer = new byte[0];
                if ((end - i) < Clustersize)
                {
                    buffer = VariousFunctions.ReadBytes(ref br, end - i);
                }
                else
                {
                    //Read our buffer
                    buffer = br.ReadBytes(Clustersize);
                }
                try
                {
                    mr.Close();
                }
                catch { }
                mr = new Streams.Reader(new System.IO.MemoryStream(buffer));
                //Re-open our binary reader using the buffer/memory stream
                for (int j = 0; j < buffer.Length; j += (int)Partition.PartitionInfo.EntrySize, Block += (uint)Partition.PartitionInfo.EntrySize)
                {
                    mr.BaseStream.Position = j;
                    //If we've gotten all of our requested blocks...
                    if (BlockList.Count == blocksNeeded)
                    {
                        //Close our reader -> break the loop
                        mr.Close();
                        break;
                    }
                    //Read the next block entry
                    byte[] reading = mr.ReadBytes((int)Partition.PartitionInfo.EntrySize);
                    //For each byte in our reading
                    for (int k = 0; k < reading.Length; k++)
                    {
                        //If the byte isn't null (if the block isn't open)
                        if (reading[k] != 0x00)
                        {
                            //Break
                            break;
                        }
                        //If we've reached the end of the array, and the last byte
                        //is 0x00, then the block is free
                        if (k == reading.Length - 1 && reading[k] == 0x00)
                        {
                            //Do some maths to get the block numbah
                            long fOff          = Partition.PartitionInfo.FATOffset;
                            long blockPosition = (long)i + j;
                            uint block         = (uint)(blockPosition - fOff) / (uint)Partition.PartitionInfo.EntrySize;
                            BlockList.Add(block);
                        }
                    }
                }
                //We're putting in one last check so that we don't loop more than we need to
                if (BlockList.Count == blocksNeeded)
                {
                    break;
                }
            }
            //If we found the required amount of free blocks - return our list
            if (BlockList.Count == blocksNeeded)
            {
                return(BlockList.ToArray());
            }
            //If we didn't find the amount of blocks required, but we started from a
            //block other than the first one...
            if (BlockList.Count < blocksNeeded && SecondLoop == false)
            {
                BlockList.AddRange(GetFreeBlocks(Partition, blocksNeeded - BlockList.Count, 1, VariousFunctions.DownToNearest200(VariousFunctions.BlockToFATOffset(StartBlock, Partition)), true));
                return(BlockList.ToArray());
            }
            //We didn't find the amount of free blocks required, meaning we're ref of
            //disk space
            if (BlockList.Count != blocksNeeded)
            {
                throw new Exception("Out of Xbox 360 hard disk space");
            }
            return(BlockList.ToArray());
        }
        public uint[] GetBlocksOccupied()
        {
            List <uint> Blocks = new List <uint>();

            Streams.Reader r = Parent.Drive.Reader();
            Blocks.Add(Parent.StartingCluster);
            byte[] Buffer     = new byte[0x1000];
            int    buffersize = 0x1000;
            long   lastoffset = 0;

            for (int i = 0; i < Blocks.Count; i++)
            {
                r.BaseStream.Position = VariousFunctions.BlockToFATOffset(Blocks[i], Parent).DownToNearestCluster(0x1000);
                // We use this so that we aren't reading the same buffer
                // a zillion times
                if (r.BaseStream.Position != lastoffset)
                {
                    lastoffset = r.BaseStream.Position;
                    Buffer     = r.ReadBytes(buffersize);
                }

                Streams.Reader r1             = new CLKsFATXLib.Streams.Reader(new System.IO.MemoryStream(Buffer));
                int            OffsetInBuffer = (int)(VariousFunctions.BlockToFATOffset(Blocks[i], Parent) - VariousFunctions.BlockToFATOffset(Blocks[i], Parent).DownToNearestCluster(0x1000));
                r1.BaseStream.Position = OffsetInBuffer;
                switch (Parent.PartitionInfo.EntrySize)
                {
                case 2:
                    ushort Value = r1.ReadUInt16();
                    if (Value != 0xFFFF && Value != 0xFFF8)
                    {
                        if (Value == 0)
                        {
                            EntryData ed = Parent.EntryData;
                            ed.NameSize = 0xE5;
                            CreateNewEntry(ed);
                            if (Blocks.Count > 0)
                            {
                                ClearFATChain(Blocks.ToArray());
                            }
                            throw new Exception(string.Format("Bad FAT chain in file or folder {0}\r\nEntry Offset: 0x{1}\r\nLast block in FAT: 0x{2}\r\nEntry marked as deleted to avoid further errors!  Please reload this device", Parent.FullPath, Parent.EntryOffset.ToString("X"), Blocks.Last().ToString("X")));
                        }
                        Blocks.Add(Value);
                    }
                    break;

                case 4:
                    uint Value2 = r1.ReadUInt32();
                    if (Value2 != 0xFFFFFFFF && Value2 != 0xFFFFFFF8)
                    {
                        if (Value2 == 0)
                        {
                            EntryData ed = Parent.EntryData;
                            ed.NameSize = 0xE5;
                            CreateNewEntry(ed);
                            if (Blocks.Count > 0)
                            {
                                ClearFATChain(Blocks.ToArray());
                            }
                            throw new Exception(string.Format("Bad FAT chain in file or folder {0}\r\nEntry Offset: 0x{1}\r\nLast block in FAT: 0x{2}\r\nEntry marked as deleted to avoid further errors!  Please reload this device", Parent.FullPath, Parent.EntryOffset.ToString("X"), Blocks.Last().ToString("X")));
                        }
                        Blocks.Add(Value2);
                    }
                    break;
                }
                r1.Close();
            }
            return(Blocks.ToArray());
        }
        public EntryData[] EntryDataFromBlock(uint Block)
        {
            bool             Break = false;
            List <EntryData> eList = new List <EntryData>();

            // Get our binary reader
            Streams.Reader r1 = Parent.Drive.Reader();
            r1.BaseStream.Position = VariousFunctions.GetBlockOffset(Block, Parent);

            /* Parent.PartitionInfo.Clusters / 0x40 / 0x8 because if each
             * entry is 0x40 in length and the cluster is filled to the
             * max with cluster entries, then we can do division to get
             * the number of entries that would be in that cluster
             * the 0x8 part is because on drives we have to read in intervals
             * of 0x200 right?  So if Parent.PartitionInfo.Clusters / 0x40 = 0x100,
             * then that means that there are 0x100 entries per cluster...
             * divide that by 8 (the number of clusters within a 0x200 interval) and
             * that's how many shits we have to go forward */
            for (int j = 0; j < Parent.PartitionInfo.ClusterSize / 0x1000; j++)
            {
                // Increment our position
                // Open another reader using a memory stream
                long           r1Position = r1.BaseStream.Position;
                Streams.Reader r          = new CLKsFATXLib.Streams.Reader(new System.IO.MemoryStream(r1.ReadBytes(0x1000)));
                for (int k = 0; k < (0x1000 / 0x40); k++)
                {
                    // Check to see if we've passed the last entry...
                    uint val = r.ReadUInt32();
                    if (val == 0x0 || val == 0xFFFFFFFF)
                    {
                        Break = true;
                        break;
                    }
                    // Go back four bytes because we just checked the next four...
                    r.BaseStream.Position -= 4;
                    long      StartOffset = r.BaseStream.Position;
                    EntryData e           = new EntryData();
                    e.EntryOffset = r.BaseStream.Position + r1Position;
                    e.NameSize    = r.ReadByte();
                    e.Flags       = r.ReadByte();

                    /* Because some f*****g smart guy decided to put the
                     * deleted flag in the name size field, we have to check
                     * if it's deleted or not...*/
                    if (e.NameSize == 0xE5)
                    {
                        // Fuckers
                        e.Name = Encoding.ASCII.GetString(r.ReadBytes(0x2A));
                    }
                    else
                    {
                        e.Name = Encoding.ASCII.GetString(r.ReadBytes(e.NameSize));
                    }
                    r.BaseStream.Position = StartOffset + 0x2C;
                    e.StartingCluster     = r.ReadUInt32();
                    e.Size         = r.ReadUInt32();
                    e.CreationDate = r.ReadUInt16();
                    e.CreationTime = r.ReadUInt16();
                    e.AccessDate   = r.ReadUInt16();
                    e.AccessTime   = r.ReadUInt16();
                    e.ModifiedDate = r.ReadUInt16();
                    e.ModifiedTime = r.ReadUInt16();
                    eList.Add(e);
                }
                r.Close();
                if (Break)
                {
                    break;
                }
            }
            return(eList.ToArray());
        }
        //uint dicks(ref uint r3, ref uint r4, ref uint r6, ref uint r7, ref uint r8, ref uint r9, ref uint r10)
        //{

        //}

        public ulong GetFreeSpace()
        {
            // Our return
            ulong Return      = 0;
            ulong ClusterSize = (ulong)this.ClusterSize();

            // Get our position
            long positionya = FATOffset;

            // Get our end point
            long toBeLessThan = FATOffset + RealFATSize();

            // Get our IO
            Streams.Reader io = FATXDrive.Reader();
            // Set the position
            io.BaseStream.Position = positionya;

            // Start reading!
            for (long dick = io.BaseStream.Position; dick < toBeLessThan; dick += 0x200)
            {
                bool BreakAndShit = false;
                // Set the position
                io.BaseStream.Position = dick;
                // Read our buffer
                byte[] Buffer = null;
                if ((dick - FATOffset).DownToNearest200() == (toBeLessThan - FATOffset).DownToNearest200())
                {
                    byte[] Temp = io.ReadBytes(0x200);
                    Buffer = new byte[(toBeLessThan - FATOffset) - (dick - FATOffset).DownToNearest200()];
                    Array.Copy(Temp, 0, Buffer, 0, Buffer.Length);
                }
                else
                {
                    Buffer = io.ReadBytes(0x200);
                }
                // Length to loop for (used for the end so we can read ONLY usable partitions)
                long Length = Buffer.Length;
                if (dick == VariousFunctions.DownToNearest200(toBeLessThan))
                {
                    Length       = toBeLessThan - VariousFunctions.DownToNearest200(toBeLessThan);
                    BreakAndShit = true;
                }
                // Check the values
                Streams.Reader ioya = new Streams.Reader(new System.IO.MemoryStream(Buffer));
                for (int i = 0; i < Length; i += EntrySize)
                {
                    // This size will be off by a few megabytes, no big deal in my opinion
                    if (EntrySize == 2)
                    {
                        ushort Value = ioya.ReadUInt16();
                        if (Value == 0)
                        {
                            Return += ClusterSize;
                        }
                    }
                    else
                    {
                        if (ioya.ReadUInt32() == 0)
                        {
                            Return += ClusterSize;
                        }
                    }
                }
                ioya.Close();
                if (BreakAndShit)
                {
                    break;
                }
            }

            return(Return);
        }
        /// <summary>
        /// TOTAL size (includes padding) of the File Allocation Table (in bytes)
        /// FOR REAL SIZE, CALL TO RealFATSize();
        /// </summary>
        public long FATSize()
        {
            if (fatsize != 0)
            {
                if (!SizeChecked)
                {
                    Streams.Reader r = FATXDrive.Reader();
                    r.BaseStream.Position = Partition.Offset + fatsize + 0x1000;
                    while (true)
                    {
                        if (r.ReadUInt32() == 0x0)
                        {
                            fatsize += 0x1000;
                            r.BaseStream.Position += 0x1000 - 0x4;
                        }
                        else
                        {
                            break;
                        }
                    }
                    SizeChecked = true;
                }
                return(fatsize);
            }
            if (Partition.Offset == (long)Geometry.HDDOffsets.System_Extended)
            {
                return(0x5000);
            }
            else if (Partition.Offset == (long)Geometry.HDDOffsets.System_Cache)
            {
                return(0x7000);
            }
            #region old
            //long size = 0;
            //if (Partition.Offset == 0x20000000 && FATXDrive.IsUSB)
            //{
            //    System.IO.FileInfo fi = new System.IO.FileInfo(FATXDrive.DumpPath + "\\Data0001");
            //    size = fi.Length - 0x1000;
            //    //Return the size.
            //    return size;
            //}
            //else
            //{
            //    //This gets the size
            //    size = ((PartitionSize() / ClusterSize()) * EntrySize);
            //    //We need to round up to the nearest 0x1000 byte boundary.
            //    long sizeToAdd = (0x1000 - (size % 0x1000));
            //    if (!FATXDrive.IsUSB)
            //    {
            //        size += sizeToAdd;
            //    }
            //    //Return the size.
            //    return size;
            //}
            #endregion
            //Code that rounds up to nearest cluster...
            long size = 0;
            #region shit
            //if (Partition.Offset == 0x20000000 && FATXDrive.IsUSB)
            //{
            //    System.IO.FileInfo fi = new System.IO.FileInfo(FATXDrive.DumpPath + "\\Data0001");
            //    size = fi.Length - 0x1000;
            //    //Ghetto
            //    Streams.Reader ir = FATXDrive.Reader();
            //    //Return the size.
            //    return size;
            //}
            //else
            //{
            #endregion
            //This gets the size
            size = (((PartitionSize() / ClusterSize())) * EntrySize);
            //We need to round up to the nearest blabhlabhalkhdflkasdf byte boundary.
            size = VariousFunctions.UpToNearestCluster(size + 0x1000, ClusterSize() / EntrySize) - 0x1000;
            //long sizeToAdd = (0x1000 - (size % 0x1000));
            //size += sizeToAdd;
            //Return the size.
            return(size);
            //uint r24 = 0, r3, r6, r23, r10, r11, r27, r22, r25, r26, r28, r29, r30, r31;
            //if (Partition.Size == 0)
            //{

            //}
            //else
            //{
            //    r11 = r27 & 0xFF;
            //    if (r11 == 2)
            //    {
            //        r11 = r22;
            //        r10 = r11 + r29;
            //        r11--;
            //        r10--;
            //        r29 = r10 & (~r11);
            //        r30 = r29;
            //    }
            //    else
            //    {
            //        // break here
            //    }
            //    r10 = 1;
            //    r3 = dicks(ref r28, ref r26, ref r27, ref r25, ref r31, ref r24, ref r10);
            //}
        }
        // Do not feel like recoding this function.
        public void CreateNewEntry(EntryData Edata)
        {
            Streams.Reader br = Parent.Drive.Reader();
            //Set our position so that we can read the entry location
            br.BaseStream.Position = VariousFunctions.DownToNearest200(Edata.EntryOffset);
            byte[] buffer = br.ReadBytes(0x200);
            //Create our binary writer
            Streams.Writer bw = new Streams.Writer(new System.IO.MemoryStream(buffer));
            //Set our position to where the entry is
            long EntryOffset = Edata.EntryOffset - VariousFunctions.DownToNearest200(Edata.EntryOffset);

            bw.BaseStream.Position = EntryOffset;
            //Write our entry
            bw.Write(Edata.NameSize);
            bw.Write(Edata.Flags);
            bw.Write(Encoding.ASCII.GetBytes(Edata.Name));
            if (Edata.NameSize != 0xE5)
            {
                int    FFLength = 0x2A - Edata.NameSize;
                byte[] FF       = new byte[FFLength];
                for (int i = 0; i < FFLength; i++)
                {
                    FF[i] = 0xFF;
                }
                bw.Write(FF);
            }
            else
            {
                bw.BaseStream.Position += 0x2A - Edata.Name.Length;
            }
            //Right here, we need to make everything a byte array, as it feels like writing
            //everything in little endian for some reason...
            byte[] StartingCluster = BitConverter.GetBytes(Edata.StartingCluster);
            Array.Reverse(StartingCluster);
            bw.Write(StartingCluster);
            byte[] Size = BitConverter.GetBytes(Edata.Size);
            Array.Reverse(Size);
            bw.Write(Size);
            //Write ref the creation date/time 3 times
            byte[] CreationDate = BitConverter.GetBytes(Edata.CreationDate);
            byte[] CreationTime = BitConverter.GetBytes(Edata.CreationTime);
            byte[] AccessDate   = BitConverter.GetBytes(Edata.AccessDate);
            byte[] AccessTime   = BitConverter.GetBytes(Edata.AccessTime);
            byte[] ModifiedDate = BitConverter.GetBytes(Edata.ModifiedDate);
            byte[] ModifiedTime = BitConverter.GetBytes(Edata.ModifiedTime);
            Array.Reverse(CreationDate);
            Array.Reverse(CreationTime);
            Array.Reverse(AccessDate);
            Array.Reverse(AccessTime);
            Array.Reverse(ModifiedDate);
            Array.Reverse(ModifiedTime);
            bw.Write(CreationDate);
            bw.Write(CreationTime);
            bw.Write(AccessDate);
            bw.Write(AccessTime);
            bw.Write(ModifiedDate);
            bw.Write(ModifiedTime);
            //Close our writer
            bw.Close();
            //Get our IO
            bw = Parent.Drive.Writer();
            bw.BaseStream.Position = VariousFunctions.DownToNearest200(Edata.EntryOffset);
            //Write ref our buffer
            bw.Write(buffer);
        }